Long-time fans of the Mass Effect trilogy of games rejoiced when Mass Effect Andromeda was announced, and did so again this week with the release of a new gameplay trailer during E3. While the game itself is highly anticipated, the performance improvements on next-generation consoles are also on the minds of some. In an interview with Stevivor, BioWare’s Michael Gamble spoke on the improvements coming in Andromeda over the original trilogy, but also discussed the performance improvements to be had by playing on the PlayStation 4 Pro and upcoming Project Scorpio hardware.
For PlayStation 4 Pro, Gamble told Stevivor that the team considers “what are the strengths of the console, and how can we optimize to make that experience best for players?” Regarding specifics, Gamble said that details would be discussed more in January and February (the original interview was held in mid-December 2016). The part of the interview that holds some bearing on how the title is received by some fans is with regards to the upcoming hardware from Xbox’s Project Scorpio.
When asked about performance improvements over the Xbox One or One S, Gamble told Stevivor “For Scorpio, we have absolutely no plans right now.” However, he followed up by saying “You never know what’ll happen after that.” Adding to the possibly dismal news, Gamble also spoke to the possibility of Andromeda launching on Nintendo Switch console: “Yeah, not right now, no. We’re not planning on it. If the Switch launches and everyone’s yammering for Mass Effect, who knows.”
While it may seem like dark days for potential buyers of Project Scorpio hardware and the Nintendo Switch, Gamble’s last remark on the subject is definitely reassuring. He says that “We never want to close doors like that” so there is hope yet, especially as Microsoft still has many months before the launch of their new console, as well as BioWare seemingly being open to a popular opinion-based adoption of Nintendo’s Switch, which is due out in March.