The list of things we know about Microsoft’s next console, still-secretive Project Scorpio, has grown by two very obvious points this morning. Earlier today, Jez Corden of Windows Central loosed yet more source-confirmed information on Project Scorpio, and while they’re two very obvious and almost givens, it’s good to have them confirmed.
As the title says, Project Scorpio will feature the same kind of integrated power supply as the Xbox One S.Â This lets gamers, even on hardware as powerful as that of Project Scorpio, have only a single svelte cable connecting their console to the wall or surge strip. Since Microsoft’s current console, the Xbox One S features an integrated PSU, and it was one of the major marketing campaign points, it makes obvious sense why the company wouldn’t undo their ‘success’ in putting the brick-on-a-cord inside the main housing.
The next part of Project Scorpio we now know is much more software-centric than hardware. Project Scorpio’s main market material so far is that it will be able to drive games at full 2160 by 3840 pixel resolution, that’s full 4K UHD, natively without any upscaling or other tricks. With Xbox’s Game DVR feature, where players can record game clips and take videos of their gameplay, Project Scorpio will, according to Corden and his sources, support “HEVC and VP9 codecs for decoding 4K streams for things such as Netflix” which the Xbox One S is currently capable of. He follows up, writing that Project Scorpio will be able to use HEVC “for encoding 2160p, 60 frame-per-second (FPS) video for Game DVR and streaming.”
It’s also definitely worth noting that Beam, the streaming platform acquired by Microsoft in August 2016, has been privately testing 4K streaming and is likely going to publicly support it around the time of Project Scorpio’s release later this year. Hopefully we learn more about Project Scorpio and until we do, be sure to stay tuned to Rectify Gaming for the latest.
Source: Windows Central