You can now create and use Fallout 4 mods on PC. Coming to PS4 next then Xbox
Its been a long time since Bethesda announced that mods will be coming to Fallout 4, and now the creation kit is ready. With the creation kit you can now create, or take anything in the game to make something new, or add more to it. This will be a new way to get mods on the PC instead of searching one online. And since Bethesda is promoting the creation of mods, no copyright material or objects will be mods anytime soon. You can start your mod creation spree by downloading the Bethesda.net launcher, log into steam, then right click Fallout 4 select properties, then betas. Your game should update and now your ready to make/use mods. This video will further explain the creation kit. Xbox One mods will be coming out in May, and the month after PS4 mods will be coming.
PAX East 2016 Interview with Riot's Scarizard
In a random turn of events, while standing in the two and a half hour line for Riot’s League of Legends Riftwalk, a PAX East employee happened to notice my media badge. He asked me if I wanted to meet and chat with a Riot employee. Initially, being too starstruck to believe I could actually get such a chance, I shook my head no. (Really, Maggie. How silly could you be?!) I changed my mind rather quickly, and was put in contact with none other than Riot’s own Patch Notes writer, Patrick Scarborough aka Scarizard. After he explained how the Amumu cosplayer had just handed him a menacing lemon, I got to hang out with Scarizard for a 25 minute interview that answered some of the communities current questions. Who are you, and what do you do at Riot? – My name is Patrick Scarborough, I go by Scarizard. I work in what we call gameplay communications. I was a designer for a really long time. I work with what we call the balance team specifically, but the design discipline as a whole in League of Legends. In helping to kind of understand the narratives of the changes and kind of help draw them up in a way that players can understand when we put them out there. Stuff like patch notes writing is one, the podcasts that we do, the livestreams that we do, the run down that we did, and that we may do again. Personally, what roll do you like to play? What champion do you main? – Traditionally, I play a lot of top lane. Only because there is a wide range of things you can take there. My top four…I have lots of favorites. I play a lot of weird stuff. I do play a lot of Jihn (Not top though, good call Mr. Scarborough) At certain points in the season, I was top 100 in the world for Illaoi, Atrox, Mordekaiser, and Sion. The champions that I will say that I main would be Ekko, Sion, Illaoi, and Kha’Zix. Those are probably my top four. I have level five mastery on twenty one champions, ya know…gotta catch em’ all. I play around on a lot of different things. Recently, it feels like the game balance favors tank/bruiser champions. Why doesn’t it feel like there’s an even balance across the game as a whole? –Certainly, and I’d say probably in maybe..the last five patches or so, I would say that tank champions have been on the rise. If you look at the actual changes that have been made to the game, none of them are explicitly…I mean, you can even read through read through every patch note if you want…there are very few to none in terms of changes like ‘We want tank champions to be better!’ We did some kind of rejiggering of the resolve tree, because it just wasn’t good for tanks, that isn’t to say we made tanks better in that sense. We do a lot of shifts every year in pre-season, and we have wide narratives for things we want to accomplish, like marksman diversity. Making them feel different from one another, introducing a lot of specific item changes that are going to allow them to do that. That’s a stated goal, but it isn’t the only thing we do. We don’t want these patches for mid season. Mid-season has a mage focus, but we don’t want it to feel like, if you don’t play mages, that there’s nothing for you in mid-season. We’ve objectives tuning, a lot of item changes, and we have the elemental dragons and things like that…. But, if you want to say that recently tanks have been dominate, I can’t argue with you there. We are trying to make the game more balanced with the patches. I think if you look at 6.8, you’ll see big changes to frozen fist, grasp of the undying, corrupting potion, a lot of these things will change these champions, Ekko specifically. We have more things coming in 6.9, in the giant wash of things as well like sunfire cape and cinderhulk..trying to make cinderhulk a little better, and sunfire cape a little worse, but it’s stuff like that, where every single patch is focused on making a more level playing field. Sometimes, we will take baby steps toward our solutions, and sometimes we will take larger swings based on our confidence. I think the tank problem is one where, in my opinion..if you look at I think, 6.3-6.4, you saw Nautilus, Rammus..you were seeing true tanks, and then you started to get into the hybrid, fighter tanks. At first we thought, ok..maybe it’s just the champions, but as we started to flush that out, slowly and over time, we started to realize it’s also the itemization in the system. So, that means that when the tank champions are actually falling down, the top level abusers of the systemic changes, like Ekko, who is just the poster child for applying base damage quickly, being good with the sunfire cape, kind of rose to the top. So, to you I would say for mid-season and pre-season, we have these set sign posts every year, that are going to come and hit the spin cycle, and things are going to get a little different, but that in-between, we are always looking for ways to fix things, but it may not always be to the level that players want, because we’re afraid of doing too much. Do you think that the upcoming dragon changes will be something that breaks/changes team strategies? –At a basic level, yes. 100%, it would be impossible for it not to. This ensured a little bit by the random nature in which they spawn, but also by the wildly different buffs that they provide. There’s no real overlap in terms of what they do. The things kind of synergize, like fire and earth really go well together
Review – The Walking Dead: Michonne Episode 3 What We Deserve
Game – The Walking Dead: Michonne Episode 3 What We Deserve Release Date – April 26th, 2016 Platform – Xbox, PlayStation, PC, mobile Developer/Publisher – Telltale Games The Walking Dead: Michonne Episode 3 What We Deserve is the perfect ending to Michonne’s story and culminates with what redemption really means once it seems the world has lost all hope. Locked in the mountain top home of Paige and her family, both Michonne and Pete must make decisions that will decide who lives, who dies and what the final result of their endeavors will be. We pick up right where Episode 2 leaves off. Randall is captured and Norma wants him back. As she makes her way to retrieve her brother, Norma reveals a new piece of information that will drastically alter how Michonne, Pete and the rest of Sam’s family formulate their plan. A flashback scene at the beginning of the episode provides a look into just how quickly everything spiraled out of control for Michonne. It takes place two weeks before the story begins, and provides a glimpse into the commaraderie she is beginning to feel with Pete’s crew. This scene isn’t necessary at all to the plot of the story, but it does help to influence the decisions you make later on in the game. As noted in our previous reviews of both Episode 1 and 2, The Walking Dead: Michonne is a new take for Telltale. Being only a three episode mini-series, both action and emotion figured to be more intense than previous games. Episode 1 In Too Deep focused more on emotion and the turmoil that Michonne was experiencing. Episode 2 Give No Shelter expanded on this emotional stress and the potential tragedy of her children, and compounded it by adding intense action sequences. The lines between perception and reality blurred for Michonne as it becomes increasingly difficult for her to go on. In Episode 3 What We Deserve, Michonne becomes face to face with her struggles. Her decisions are made not simply out of her desire to help Sam and her family, but also out of personal redemption. It’s a fascinating blend of both emotion and action that tie all of your previous decisions together. This redemption is increased exponentially as we learn the true happenings behind Michonne and her daughters. Not only do we find out what happened to them, but we learn that Michonne knew the entire time as well. The flashbacks and hallucinations she experienced are not Michonne trying to figure out what happened, but rather struggling with personal acceptance. Surprisingly, there are no cliff hangers at the end of Episode 3 What We Deserve. Each and every surviving character is accounted for. What that future holds, however, is all dependent upon a single decision Michonne makes. Do you give in or do you persevere? Do you accept or deny? Do you show strength or weakness? Which ever answer you choose, you will have an answer to all of these questions. Often times in mini-series’, we are left with the classic “What if?” response. We wonder what happens to certain characters and where they are going to go from here. Telltale made sure to dot all their i’s and cross all of their t’s. Not only does it nicely wrap up Michonne’s story as well as her personal struggle, but it provides a seamless transition into her return to Rick and the rest of the crew without messing up the story. Emotion is key in The Walking Dead: Michonne and no where is that more evident than on the face of Michonne herself. Somehow, someway Tellale was able to portray both the emotional and psychological struggle that Michonne was experiencing. It was pulled off flawlessly and truly makes the player focus on one’s in game decisions. Telltale has made many games. Some focus on large, arching story lines like Game of Thrones. Others provide only glimpses into side characters while placing emphasis on the main character like A Wolf Among Us. The Walking Dead: Michonne and its organization makes it the best and most complete Telltale game to date by far. Every character in the game has a backstory that is explained in detail without taking away from the story despite it being only three episodes long. It is this encompassing level of detail that makes The Walking Dead: Michonne mini-series a must play experience and the best Telltale game to date. Audio: As the first two episodes, standard for Telltale and don’t impact the game that much Graphics: Rather remarkable. Somehow, Telltale was able to portray both emotional and psychological distress that a cartoon character was going through. Michonne and her struggles and front and center the entire episode Gameplay: The first two chapters are mainly scenes with a few choices. After that, Michonne is full throttle and pedal to the medal on emotion and action. Overall the most complete and best Telltale game to date. [rwp-review id=”0″]
New Title By Five Nights At Freddy's Creator
A new title was recently teased on Scott Cawthon’s website going by the name Sister’s Location. Scott Cawthon is known for creating the notorious Five Nights At Freddy’s series and now with this new title, we can see there is a connection between the two. With only the image as information on the game, there’s a lot of speculation on what this game can be. From the slogan under the title “There was never just one.” we can guess there might have been another restaurant where something similar happened like in the first series. As well as the clown animatronic posing behind the text gives another hint to what might be in this title. So as of right now all we can do is wait until more is released on the game, our guess is good as yours. With Five Nights At Freddy’s only available on PC, Sister Location will probably be on PC as well.
Friday The 13th: The Game First Gameplay Footage
Released late last week during PAX East, alpha footage was uploaded of the previously Kickstarted horror film influenced game known as Summer Camp, then later the Jason Voorhees title Friday The 13th: The Game. Gun Media uploaded two videos to their Youtube channel on April 23 2016. Friday The 13th raised $834,704 of its $700,000 goal last November with support of the film’s creator Sean Cunningham, and actor Kane Holder donated the mask to play in the films. But since then there has been no video footage of the game at all until now. The first clip shows a preview of the set Friday The 13th: Part 3’s set, Higgins Haven with Jason killing a girl with a door to end the video Then the second video is of a first person view from a survivor who’s found by Jason as he breaks open a door and kills her with an axe. As for right Now Friday The 13th has no official release date, but will be available for $60 on Xbox One, Playstation 4 and PC.
King's Quest Chapter 1 is now available for free on Xbox One.
King’s Quest Chapter 3 has just launched but other good news is that if you never heard or played this series you can now download King’s Quest Chapter 1 right nor on Xbox One. I am not too sure on how long it will be free for but I would download it as soon as possible. Chapter 1: A Knight to Remember, the first part of a five-chapter game series that boldly reimagines one of gaming’s most groundbreaking franchises. An aging King Graham reflects on a life of adventure with his granddaughter, Gwendolyn, taking players back to his teen years and his quest to become a knight of Daventry in King Edward’s royal guard. Discover a wondrous world full of whimsical characters, charming puzzles and perilous dangers in this fun and enchanting coming of age story.
Rumor: Next Call of Duty game to be called 'Infinite Warfare'.
UPDATE 2: A Modern Warfare Trilogy has been spotted on Amazon. No further details on it yet. You can see it here UPDATE: New leaked poster for Call of Duty: Infinite Warfare shows off Legacy Edition and confirms it will take place in space. As you can see he is holding a astronaut helmet. This also confirms the release date for the legacy edition and that it comes with CoD Modern Warfare remastered. [plumwd_twitch_chat][plumwd_twitch_chat][plumwd_twitch_stream] The next name for Call of Duty that will be coming out this year may have been leaked on the PlayStation store. The PlayStation Store in NA on PS4 has received its weekly update, and there was a banner added called ‘Call of Duty: Infinite Warfare’. No other details were said but we can most likely expect it to be called that unless this was a tease or photoshopped. Source
New modes teased for NHL 17 in latest trailer
Every year we always get a NHL game but lately EA has been doing good with adding new modes. This latest trailer or teaser is called “Vision” they show off improving the mechanics and improving every position. Not only did they tease new gameplay and how it’s going to change in NHL 17 but, they also showed off that they want fans to go deeper in customization such as creating your own teams it seems and customizing your own arenas. EA wants to engage fans on all aspects of development. So it looks like EA wants NHL 17 to cater to the casuals and the players who are competitive. People like me have been requesting modes where you can actually customize your arena and make your own team. What are your thoughts on this? See the trailer your self:
Altered Beast, Comix Zone, The Cave and more are now available on Xbox One backward compatibility.
Well about five games have been added to the Xbox One Backwards Compatible list. Major Nelson has just announced that Altered Beast, Comix Zone, The Cave, Double Dragon Neon, and Ghostbusters: SoS are now available on Xbox One starting today. The variety is growing for gamers who are waiting for more backward compatible games. Here is the official list of all of them: CONTENT TITLE CONTENT TYPE PUBLISHER STATUS A Kingdom for Keflings Arcade Microsoft Studios A World of Keflings Arcade Microsoft Studios Aegis Wing Arcade Xbox LIVE Arcade Age of Booty Arcade Capcom Alan Wake Games On Demand Microsoft 17 MAR 2016 Alan Wake’s American Nightmare Arcade Microsoft Studios Alien Hominid HD Arcade Microsoft Studios Assassin’s Creed Games On Demand Ubisoft 21 MAR 2016 Assassin’s Creed II Games On Demand Ubisoft Asteroids & Deluxe Arcade Atari Banjo-Kazooie Arcade Microsoft Studios Banjo-Kazooie: Nuts & Bolts Games On Demand Microsoft Studios Banjo-Tooie Arcade Microsoft Studios BattleBlock Theater Arcade Microsoft Studios Bejeweled 2 Arcade Microsoft Studios Bellator: MMA Onslaught Arcade 345 Games Beyond Good & Evil HD Arcade Ubisoft Blood of the Werewolf Arcade Midnight City BloodRayne: Betrayal Arcade Majesco Entertainment Borderlands Games On Demand 2K Games Braid Arcade Microsoft Studios Call of Juarez Gunslinger Arcade Ubisoft Carcassonne Arcade Microsoft Studios Castle Crashers Arcade Microsoft Studios CastleStorm Games On Demand Microsoft Studios Castlevania: Symphony of the Night Arcade Konami 17 MAR 2016 Centipede & Millipede Arcade Atari Condemned: Criminal Origins Games On Demand Sega Counter-Strike: GO Arcade Valve Corporation Crazy Taxi Arcade Sega Dark Souls Games On Demand Bandai Namco 23 MAR 2016 Dark Void Games On Demand Capcom 21 MAR 2016 Dead Space Games On Demand Electronic Arts 30 MAR 2016 Deadliest Warrior: Legends Arcade 345 Games / Spike Games Defense Grid: The Awakening Arcade Microsoft Studios DEUS EX: HUMAN REVOLUTION Games On Demand SQUARE ENIX DiRT 3 Games On Demand Codemasters DiRT Showdown Games On Demand Codemasters Discs of Tron Arcade Disney Interactive Studios Doom Arcade Bethesda Softworks DOOM 3 BFG Edition (only available on disc) Games On Demand Bethesda Softworks 14 APR 2016 Doom II Arcade Bethesda Softworks Doritos Crash Course Arcade Microsoft Studios Duke Nukem Manhattan Project Arcade Gearbox Software 12 APR 2016 Dungeon Siege III Games On Demand Square Enix Earthworm Jim HD Arcade Microsoft Studios Fable II Games On Demand Microsoft Studios Fable III Games On Demand Microsoft Game Studios Fallout 3 Games On Demand Bethesda Softworks Feeding Frenzy Arcade Microsoft Studios Feeding Frenzy 2: Shipwreck Showdown Arcade PopCap Games Galaga Arcade Namco Bandai Garou: Mark of the Wolves Arcade SNK PLAYMORE 12 APR 2016 Gears of War Games On Demand Microsoft Studios Gears of War 2 Games On Demand Microsoft Studios Gears of War 3 Games On Demand Microsoft Studios Gears of War: Judgment Games On Demand Microsoft Studios Geometry Wars Evolved Arcade Microsoft Studios Golden Axe Arcade Sega GRID 2 Games On Demand Codemasters 21 MAR 2016 Gunstar Heroes Arcade Sega 06 APR 2016 Halo Wars Games On Demand Microsoft 28 MAR 2016 Halo: Reach Games On Demand Microsoft Game Studios Halo: Spartan Assault Arcade Microsoft Studios Hardwood Backgammon Arcade Microsoft Studios Hardwood Hearts Arcade Microsoft Studios Hardwood Spades Arcade Microsoft Studios Heavy Weapon Arcade Microsoft Studios Hexic HD Arcade Microsoft Studios Hydro Thunder Arcade Microsoft Studios Ikaruga Arcade Microsoft Studios Iron Brigade Arcade Microsoft Studios Jeremy McGrath’s Offroad Arcade D3Publisher Jetpac Refuelled Arcade Microsoft Studios Joy Ride Turbo Arcade Microsoft Studios Just Cause 2 Games On Demand Square Enix Kameo: Elements of Power Games On Demand Microsoft Studios Kane & Lynch 2 Games On Demand Square Enix Ltd Left 4 Dead 2 Games On Demand Electronic Arts 29 MAR 2016 LEGO Batman Games On Demand Warner Bros. Interactive LEGO Pirates of the Caribbean: The Video Game Games On Demand Disney Interactive Studios LEGO Star Wars: The Complete Saga Games On Demand Disney Interactive Studios Lode Runner Arcade Microsoft Studios LUMINES LIVE! Arcade Microsoft Studios Mass Effect Games On Demand Microsoft Studios Metal Slug 3 Arcade SNK PLAYMORE Metal Slug XX Arcade SNK PLAYMORE Might & Magic Clash of Heroes Arcade Ubisoft Mirror’s Edge Games On Demand Electronic Arts Missile Command Arcade Atari Monaco: What’s Yours is Mine Arcade Majesco Entertainment 14 APR 2016 Monday Night Combat Arcade Microsoft Studios Monkey Island 2: Special Edition Arcade Disney Interactive Studios Monkey Island: Special Edition Arcade Disney Interactive Studios Motocross Madness Arcade Microsoft Studios MS. PAC-MAN Arcade BANDAI NAMCO Entertainment Inc. Ms. Splosion Man Arcade Microsoft Studios Mutant Blobs Attack!!! Arcade Midnight City N+ Arcade Microsoft Studios NBA JAM: On Fire Edition Arcade Electronic Arts NiGHTS into dreams… Arcade Sega Operation Flashpoint: Dragon Rising Games On Demand Codemasters Outland Arcade Ubisoft 06 APR 2016 PAC-MAN Arcade Bandai Namco 17 MAR 2016 Pac-Man: Championship Edition Arcade Bandai Namco Pac-Man: Championship Edition DX+ Arcade Bandai Namco Peggle Arcade PopCap Games, Inc. Perfect Dark Arcade Microsoft Studios Perfect Dark Zero Games On Demand Microsoft Studios Phantom Breaker: Battle Grounds Arcade Mages. Pinball FX Arcade Microsoft Studios Plants vs. Zombies Arcade PopCap Portal: Still Alive Arcade Microsoft Studios Prince of Persia Arcade Ubisoft Putty Squad Arcade System 3 Software Ltd R-Type Dimensions Arcade Microsoft Studios Rayman 3 HD Arcade Ubisoft Rayman Origins Games On Demand Ubisoft NEW Sacred 3 Games On Demand Deep Silver Sacred Citadel Arcade Deep Silver Saints Row IV Games On Demand Deep Silver 31 MAR 2016 Sam & Max Save the World Arcade Microsoft Studios Sam & Max Beyond Time & Space Arcade Microsoft Studios Sega Vintage Collection: Alex Kidd & Co. Arcade Sega Sega Vintage Collection: Golden Axe Arcade Sega Sega Vintage Collection: Monster World Arcade Sega Sega Vintage Collection: Streets of Rage Arcade Sega Shadow Complex Arcade Microsoft Studios Skullgirls Arcade MarvelousAQL Small Arms Arcade Microsoft Studios Sonic CD Arcade Sega Sonic the Fighters Arcade SEGA 12 APR 2016 Sonic The Hedgehog Arcade Sega Sonic The Hedgehog 2 Arcade Sega Sonic The Hedgehog 3 Arcade Sega Soul Calibur II HD Arcade Bandai Namco 28 MAR 2016 Soulcalibur Arcade Namco South Park: The Stick of Truth Games On
Rocket League Hoops mode out now, here are all the patch notes
Psyonix has released the all new Hoops mode for Rocket League today. It is a free update for all players which includes a number of options. Unfortunately, the cross play between PS4 and Xbox One has not been enabled yet, but both Microsoft and Psyonix are working on the feature with a currently unknown timetable. You can check out all the patch notes below. General The ‘Hoops’ 2v2 mode has been added as an unranked playlist, and is also available in Private Matches and Exhibition mode at any team size. Exhibition and Private Match now have a “Game Mode” selector. The mode you select determines which maps you can choose – for instance, “Hoops” can only be played on the “Dunk House” map. During Overtime, the in-game UI clock now counts upwards to indicate how long the overtime has lasted. New “Cosmic” Arena has been added to the “Rocket Labs” playlist After scoring in Free Play, there will no longer be a 3/2/1 countdown. Stats ‘Dunks’ stats has been added with this DLC. When a player scores a basket/goal with any NBA flag equipped, it will increase your stat on that NBA flag. UI/UX Players can now trigger an automatic replay save mid-game, so they don’t have to wait until the match concludes and remember to save it then. Auto-Save is triggered by holding the activation button during gameplay. When triggered, the save will be queued and a message will appear in the chatbox indicating the action. A replay tick mark is automatically added to the replay at the timestamp the player triggered the autosave. Players can now manually name (and rename) replays. Select “Save Replay” at the end of game and the user can now provide a custom name. Users can also rename replays in the frontend. Mouse/Keyboard – A pencil icon appears when mousing over a replay. Clicking the Pencil brings up the rename dialog. Controller – Pressing Triangle button on the Replay menu brings up the rename dialog. Bug fixes Spectators will no longer see Camera Shake in Player View if the option is disabled Fixed a rare issue that would allow the ball to exit the arena