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Xbox Will No Longer Charge Immediately For Pre-Orders

The way that Xbox users pre-order games is changing according to Mike Ybarra. In an announcement yesterday, that detailed the latest update to the Xbox Preview program an interesting announcement was included about how pre-ordering games is going to work in the future. When purchasinGame Pre-orders When purchasing a game pre-order, funds may no longer be deducted from your account immediately (depending on when the game pre-order is purchased). Pre-order funds will now be deducted from your account 10 days or less prior to the game’s release date. g a game pre-order funds may no longer be deducted from your account immediately (depending on when the game pre-order is purchased). Pre-order funds will now be deducted from your account 10 days or less prior to the game’s release date. This is a huge change from the standard procedure that digital stores usually use. By not charging customers immediately it is hoped that will limit the requests for refunds as it will allow gamers to track down any better deals. This change is a welcome addition to the Preview Program and when the update rolls out in July to Xbox as a whole. Source

Xbox One S Supports HDR Via HDR10 Standard

  During their E3 conference Microsoft revealed their latest addition to the Xbox One family the Xbox One S with 4K support and HDR colour. The Guys over at Polygon have confirmed that the Xbox One S supports HDR colour via the HDR10 standard. This means that some buyers of 4K TV sets may not be able to benefit from the HDR colour unless their TV supports the HDR10 format.   There are two formats currently for HDR: Dolby Vision and HDR10, Polygon state that Microsoft have stayed silent on support for Dolby’s standard. Currently Dolby Vision and HDR10 are not cross compatible and many of the current 4K TV sets available to purchase only support one of the two standards. Owners of Sony and Samsung TVs should be fine as both manufactures are pushing the HDR10 standard.   Microsoft announced the first games to support the Xbox One S HDR capabilities at E3, Both Gears of War 4 and Forza Horizon 3 will launch this fall with HDR support.   Source: Polygon

Update 3.55 now available for PS4

Sony have released a new version of the PlayStation 4 firmware increasing it to Version 3.55. The update is designed to “improve the quality of the system performance”. The update itself is around 300MB in size.   Do you notice any improvements? Let us know in the comments below or in our official fourms     Source: Pushsquare 

PlayStation Vue Launches on Roku Today, Expanding to Android Next Week

    Sony have taken to their PlayStation blog to announce that they are launching their PlayStation Vue service on Rokus streaming devices today. If you already have a PlayStation Vue account you can download the app onto your Roku Device and start streaming once you have activated your device. If you don’t already have a PlayStation Vue account you can sign up for a free 7 day trial through the PlayStation Vue website or your PS3 or PS4. After the 7 days you will have to purchase a subscription to continue to use the Vue service.   Sony have also announced that they will be launching their Vue app on Android devices next week in order to use Vue on your android device it must have Android 4.4 or higher and will support Chromecast and other Google Cast-enabled devices.       Source: Playstation Blog 

Battlefield 1 will have some of the biggest maps DICE has ever built.

Battlefield 1 is the up and coming game by DICE and it looks fantastic and plays very well as I got to play it at EA Play just a little while back. It looks like DICE will be building some of their largest multiplayer maps they ever built in a Battlefield game. This was all revealed from a recent interview with DICE as found on Reddit.  DICE confirmed that they will have a variety of maps and all will have different sizes in the game, from the larger ones to the smaller and cramped ones like in the past. From playing Battlefield 1 it looks like it could be one of the better ones in the series but we will have to see when we hear more information about upcoming modes and such. What are your thoughts?

Battlefield 1 Closed Alpha Reportedly Coming This Week.

A closed alpha for Battlefield 1 is coming this week according to a recent report from Gamespot. A reference to the closed multiplayer test was made in a preview published by the site on Sunday. “And I’ve only spent an hour in the maps that will be available in the game’s closed alpha next week,” the previewer says, “so I can’t say whether this unpredictability will become rote as I play more of the multiplayer shooter. But I can say that, from my brief time with the game, I came away excited for what feels like a return to form for the series.” EA has yet to officially announce this or have they said how players could get involved in the alpha test. We do know that there will be a beta test will be out before the game launches October 21st for PS4, Xbox One, and PC. What are your thoughts? Source

Star Wars Battlefront Instant Action confirmed

A video recently leaked out confirming that Star Wars Battlefront Action is coming soon. It looks like it includes Walker Assault and Fighter Squadron. Once you click Walker Assault as was shown in the video, you can select from a variety of missions and you can choose a difficulty from Normal to Master. Check out the video below:

Sony Has a New System In Place To Stop leaks.

Although E3 2016 had its fair share of leaked announcements, Sony managed to avoid a majority of its games being spoiled. This was due to a strict new policy that has been implemented at the company. As Sony Interactive Entertainment President Andrew House told Japanese site AV Watch, their PR team has introduced a strict new information management system and it has “begun with almost no leaks in its favor”. This management system is so strict that Death Stranding, the biggest surprise at Sony’s presentation didn’t even have its trailer shown during rehearsals. Elsewhere in the interview House talked about the PlayStation Neo. According to House, there is a bump in image quality and the frame-rate is increased or more stable whilst playing games on the Neo, he says the jump isn’t as great as going from one console generation to the next.

343 unveils new UNSC flying vehicle & as well new Warzone boss

UPDATE: More new info on Warzone Firefight will be revealed tomorrow, 6/22. The folks at Polygon just published the next step of Halo 5 Guardians content update. It includes a new Warzone boss, a new UNSC flying vehicle (YISS!!), and as well new Warzone maps. Let’s begin with Grunt Goblin. 343 Industries character designer Steve Dyck told Polygon that the Goblin can be fielded as either a Legendary or a Mythic boss. It’s the first character ever built exclusively for Warzone and Warzone Firefight. “There are two variants of the Grunt Goblin with different capabilities (…) Essentially, the backstory of this battle suit is it was built by Grunts for Grunts in what the Grunt designers agreed was the perfect embodiment of agility and lethality. Obviously when you have a Grunt driver or ‘jockey’ controlling this powerful battle suit, results may be unpredictable.” “We really wanted to make the Goblin jockeys fun, memorable enemies to fight,” said writer Nick Ardizzone. “We made sure to give them lines that show for all the time they spent learning to pilot their Goblins, they spent at just as much honing their cutting insults (‘You’re real bad at fightin’!’) and terrifying threats (‘Gonna smash all your important parts!’).” Goblins are kitted out with a double-barreled heavy needler, which can do massive damage to vehicles. Goblins are also capable of a needle barrage, a multiple-launch system that can target up to eight players at the same time. Jumping into a new UNSC vehicle – AV-49 Wasp “It is a close air support VTOL armed with heavy machine guns and twin rocket launchers.” “In-game, players will want to use it as a quick-strike vehicle, flying in low for a kill and bugging out quick to allow the shields to recharge. The armor on the Wasp is light in order to keep it aloft, so the recharging shield provides the moderate protection needed to re-engage at a later time. The key is to keep moving, drop in low to maximize weapon effectiveness, and steer clear of vehicles with heavy weapons.” The new UNSC vehicle can be used in Forge. Source: Polygon