Since 2013

Search

Search

Destiny Tip And Tricks – Vendor Weapons To Pick Up Before Rise Of Iron.

Not geared up as much as you should be for Rise of Iron? Here is a guide on weapons you should pick up that will increase your gameplay. Let’s start with Auto Rifles. Auto Rifles: DealBreaker: The DealBreaker is a low tier rate of fire Auto Rifle with great stability, range, and reload speed. The Crucible Vendor has a good PVE roll if you like Auto Rifles. Crowd Control makes taking down groups of enemies feel like a knife through butter. The combination of Braced Frame and Counter Balance will make your accuracy game on point. Counter Balance is a really good perk, it eliminates all weapon knock back except for vertical, meaning the only knock back your reticle will have is up and down. This is the Auto Rifle you’ll want to pick up if you love Auto Rifle usage in PVE. Righteous VII: The PVP Auto Rifle pick this time around in the Vendor rotation. It is a medium rate of fire with decent range and good stability. Just by itself the gun is fantastic, however this roll from New Monarchy is godly. Perfect Balance, Reinforced Barrel, and Counter Balance. Perfect Balance gives this gun a major amount of Stability, combine that with Reinforced Barrel which takes away some of the guns Stability but gives it twice as much range that it had before and you really have something. Oh and this gun also has Counter Balance if it has not already been sold to you. Pick this up if you’re a PVP player.   Pulse Rifles: The Villany: The Villany is a high rate of fire Pulse Rifle from The Future War Cult with decent range, but has good stability and reload speed. Head Seeker makes it so body shots will make head shots will have increased damage for a short time, in PvP this perk allows the Villany to three burst kill if you land your shots. Perfect Balance for increased stability. Glass Half Full makes the bottom half of your magazine to do increased damage, combine that with the increased precision damage from Head Seeker and you could 2 burst someone. Overall a god roll if you like this archetype of Pulses. Great for PvP and PvE Apple of Discord: The only Vanguard weapon in this article, and for good reason too. The Apple of Discord is a fun take on the existing Pulse Rifle “The Villany”. Both guns have the same stats for their rate of fire. Apple of Discord has slightly more range but slightly less stability and reload speed than The Villany. The perks are Head Seeker, Counter Balance, and Hand Loaded which gives additional range. This is a Hakke Pulse Rifle so it shoots 4 shots in a burst but does less damage per shot to compensate. This is a good roll for both PvE and PvP. HawkSaw: Unlike the other Pulses in this thread, the Hawksaw is a faster rate of fire archetype. This Pulse Rifle is a god in PvP, it completely melts in the Crucible, let’s look at the perks. Fitted Stock, Counter Balance, and Small Bore. Fitted Stock increases the stability slightly, but when pared with Counter Balance then the gun has very little recoil. Small Bore increases stability and range but reduces your magazine size and reload speed. The three perks you’ll want on this weapon increases your stability, your gun will shoot with ease and feel like a dream. Definitely a top needed pickup for anyone who does not already have this gun.   Scout Rifles: Last Extremity: Last Extremity is a low rate of fire high impact archetype Scout Rifle. Last Extremity is the only decent roll Scout Rifle from the April Update Vendor weapon refresh. This Scout has high range but low stability, however you won’t feel the stability on this gun because of the low fire rate. Triple Tap, rapidly landing 3 percision shots adds 1 shot to the magazine. Zen Moment, dealing damage with this weapon increases stability. Again, this Scout is decent, only pick it up if you’re in need of a Scout rifle for PvE.   Sidearms: Conviction 2: Like Sidearms? Then you’ll love this sidearm. Range Finder, Spray and Pray, Appended Magazine. Range Finder increases the range of your gun when you’re aiming down sights. Spray & Pray increases the reload speed of your gun while it’s empty. Appended Magazine, decrease to reload speed, increase to magazine size. Overall a great roll, the increase to range while aiming is godly on Sidearms. Good for PvP and PvE.   Fusion Rifles: The Vacancy: A low rate of fire, near max impact. The Vacancy has Hot Swap, Braced Frame, and Range Finder. Hot Swap majorly increases your accuracy upon switching to the weapon. Braced Frame maxes out Stability on The Vacancy, giving it very little recoil. Range Finder boosts the guns aim assist slightly. This gun is a top pick if you use Fusion Rifles, good for both PvP and PvE.   Shotguns: The Next Big Thing: Good for PvE, if you’re looking for a PvP shotty then your better option is to get the Conspiracy Theory-D from “The Never Ending” quest. Fast Firing lower impact shotgun. Crowd Control, Full Auto, Perfect Balance. Crowd Control makes it ideal for PvE because you’ll be mowing down a lot of tier 1 and 2 enemies. Full Auto fires the gun automatically when holding down the trigger, having Perfect Balance on top of that increases your likelihood on keeping your aim straight. This is a good Shotgun to farm #Omnibaggel.   Heavy Machine Guns: Ruin Wake: Objection IV is a good replacement for Ruin Wake, however Ruin Wake is the better of the two. Ruin Wake is a Heavy Machine Gun. The Crucible Vendor roll has Field Choke, Counter Balance, High Caliber-Rounds, and Range Finder. Field Choke, more range and impact, increased recoil. Counter Balance, increases stability and removes any side to side recoil, meaning there’s only vertical recoil. High Caliber-Rounds, more impact, slightly

Call of Duty: Black Ops 3 Salvation DLC Pack 4 available September 6 on PlayStation 4

Treyarch and Activision have officially announced the details on the 4th and final DLC Pack for Call of Duty: Black Ops 3 called Salvation. The DLC is available September 6th on PlayStation 4 and is coming soon to Xbox One and PC. Salvation DLC Pack 4 is included with the Season Pass or can be bought separately for $14.99 “Without a doubt, this is the most epic season of DLC that we’ve ever created for fans of Multiplayer and Zombies,” said Mark Lamia, Studio Head, Treyarch. “At this point it goes without saying, that Zombies has been a true labor of love for the studio, and I’m proud to say that this will be a defining and epic experience for the fans who have joined us over the last 8 years.” “With the release of Zombies as an Easter Egg in 2008’s Call of Duty®: World at War, Treyarch set forth on a journey – or, really a conversation – with fans, and Revelations is the final punctuation mark,” said Jason Blundell, Director of Zombies, Treyarch. “The secrets we laid out years ago will finally make sense – we’ve been waiting a long time for this.” Multiplayer Maps: Citadel: Once home to a powerful medieval army, this ancient castle now sits broken and abandoned. Tight corners force close-quarters engagements, while the moat and drawbridge allows for unique player movement opportunities in this mid-sized map. The last trespassers didn’t make it out alive – maybe you’ll have a better shot. Micro: What’s better than a BBQ on a hot summer day? A miniaturized war zone that takes place on a well-stocked family picnic table, that’s what! Navigate this bite-size battlefield for a larger-than-life experience. Outlaw: Gear up for a showdown in Outlaw; a western-style re-imagining of the fan favorite map Standoff from Call of Duty®: Black Ops II. This rough-and-tough medium-sized map brings classic engagements, flanking routes and strategic positions for long and medium ranged combat. Rupture: The Call of Duty®: World at War classic Outskirts is re-imagined as a high-tech facility, designed by a futuristic society desperate to repair the Earth’s atmosphere. Zombies: Salvation features Revelations, the long-awaited final chapter in the Origins Zombies saga. In Revelations, we meet up with the Origins characters after they’ve taken an epic journey through space and time – all of their struggles lead to this very moment. In this, the final chapter of the Zombies experience, Richtofen, Dempsey, Takeo, and Nikolai finally come face to face with the mysterious Doctor Monty in The House. Confronted by an ancient evil, our heroes must fight the zombie horde once more in the final battle to save their immortal souls. [youtube id=”lSSPr2FzNB8″]

Halo app announced for Windows 10

343 Industries has a ton planned for Halo fans on September 8th with Halo 5’s Forge coming to Windows 10 and brand new multiplayer content coming. It has just been announced that the Halo app will be coming to Windows 10 alongside the other updates.  The Halo app will be the quickest and easiest way to find, download, and launch all Halo games that are available on Windows PCs. It will also be a great way to get the latest news, videos, tutorials, featured content, update notes and more from the Halo universe on your PC. With this being said I highly doubt that the Halo Channel will be supported much with this app coming. The Halo app will only support PC titles made by 343 industries, not Halo legacy PC titles. Once the app launches you can launch Halo 5’s Forge right from the app on Windows 10, 343 will also create tutorials to help both new and veteran Forgers create and play great new Halo 5 game experience. You can find the latest Halo 5 news, fan create maps, gametypes and game clips. You can find, download, and launch all Halo games that are available on Windows PCs, so once Halo Wars 2 launches you can launch the game directly from the app. Source: Halo

Remedy Studio teases new game

Quantum Break and Alan Wake developer “Remedy Entertainment” has multiple  games in development as of this moment.  First is a game called Crossfire 2 being developed alongside a Korean company, and Remedy is responsible for the campaign plot. The other game is currently in a prototype stage and a very “far off” project. Remedy communications boss Thomas Puha told Game Informer that the Studio holds 2 internal development teams. “The other team is working on something that’s pretty far off,” he explained. “It’s in the conceptual stage.” Thomas Puha didn’t confirm if it was a brand new game or a sequel to an existing franchise. “There was a lot of discussion about the ending at the studio,” he said “Some people really like it. Some people thought we should close it. I think it gives kind of a definite end, but what [Remedy director Sam Lake] has said, when we made the first Max Payne, everyone was killed. So when we had to make a sequel, we had to ask, ‘Where should we start?’ When Alan Wake was made and Quantum Break was made, there was a lot of thought put into leaving strands open so if the opportunity presented itself, we could make another game.” Also in the interview, he said Remedy was to develop games faster “No one at the company wants to spend four or five years making a single thing. It burns people out, and you just want to ship games.” he explained. Read more about the interview by clicking here.  

2-Step verification now available for PlayStation accounts

Sony has finally enabled 2-Step verification for PS Network accounts which is just an additional layer of security when trying to login. Sony has stated: “Passwords can be compromised if you use the same password for multiple accounts, click on malicious links, open phishing emails and other methods”. “If your password is compromised and becomes known to someone other than yourself, your account will still require a verification code to gain access when you activate 2-Step Verification.” When signing into your account on the network, you will use your password along with a verification code that you will receive on your mobile phone via text. By requiring two forms of identification for sign-in, your account and personal information will be better protected.

Respawn is open to cross-play for Titanfall 2.

Cross play has been a big topic of 2016 and as more new games come out fans will wonder if it will have cross play. Respawn is open to the possibility of having the feature for Titanfall 2, but has no plans to do so at launch. Steve Fukoda, Titanfall 2’s game director was interviewed by Shacknews and said “We aren’t planning on doing that at launch. For now, the answer is no, but we aren’t closed to the possibility”. The most likely scenario for cross-play would be Xbox One and PC as Sony has yet to say anything if they would like to be apart of anything cross-play related. Titanfall 2 had recently completed it’s first Tech Test and already have made changes that the fans suggested, you can see them here. What are your thoughts on Titanfall 2 cross-play? [youtube id=”ez6G3Zv4u30″]