Death Stranding Gets New Gameplay Trailer
Death Stranding, one of the more anticipated titles for PlayStation 4 moving forward and probably the most confusing exclusive game coming to the console has received a new gameplay trailer. We all knew this was coming at Sony’s E3 Showcase as they already confirmed it a month beforehand. “From legendary game creator Hideo Kojima comes an all new, genre defining experience for the PlayStation 4. Besieged by death’s tide at every turn, Sam Bridges must brave a world utterly transformed by the Death Stranding. Carrying the stranded remnants of the future in his hands, Sam embarks on a journey to reunite the shattered world one step at a time. What is the mystery of the Death Stranding?” We will keep you updated with more Death Stranding news as Geoff Keighley will be interviewing Hideo Kojima on the Youtube Live show.
Trials Rising Launching February 2019
A new Trials game has been announced at Ubisoft’s E3 2018 Conference. Trials Rising, developed by Ubisoft Redlynx, based in Helsinki, and Ubisoft Kiev, will be launching in February 2019 because that’s what everyone is doing these days. Trials Rising has tracks set in real-world famous locations with creative twists. The game will challenge gamers to earn a spot on the leaderboard, compete against other riders, and take on contract challenges from in-game sponsors. It comes as no surprise that Rising will feature a local and online multiplayer, and just like the previous games like Fusion and Trials, you’ll be able to compete against the ghosts of other players’ best time in their single player experience. You can now register for a chance to participate in the upcoming closed beta for Trials Rising right here. If you get the Gold Edition of the game it includes both the base game and the expansion pass with two major DLCs and in-game-items. All regular pre-orders include the Jungle Rider and Wild West Rider Packs. Trials Rising will launch on Xbox One, PlayStation 4, Nintendo Switch and PC. Check the trailer below: Source
E3 2018: Hands On Impressions Of The Division 2

When Division 2 was announced, many thoughts went through my mind. While the Division has a core audience, the ratings were a bit mixed. Overall critic reviews are at 80 (according to Metacritic), but user ratings are at a 7.6. At this point, what should you do with the sequel? Do you make massive overhauls to attract more gamers? Or do you make minor adjustments? In my brief demo at an Xbox media event on the 10th, I had the chance to play the level that was shown at the Xbox E3 Keynote. The demo, set in Washington, DC, featured a lot of action and a look at the different specialists of Division 2. My character, the Survivalist, had a special crossbow with explosive arrows. The other classes also had special weapons, along with a primary and secondary weapon. Now I didn’t start with crossbow ammo, but there was plenty of ammo to be found as I went through the mission. Keep in mind, this was an E3 demo, so there may be adjustments in the amount of ammo crates when the game is launched. The mission played almost exactly like the trailer. We were tasked with making our way to Air Force One. You may have noticed that the characters in the trailer were level 30. They were also level 30 in the demo. When I asked a team member about the level, he assured me that the demo takes place much later in the game, so it looks like your progress from the first game will not transfer to Division 2. One thing that stuck out to me was the amount of vantage points and ways you can attack an objective. At the start of the level, we climbed to the second floor of a building. From there, we found cover and laid waste to the enemy below. We could have stayed at our high vantage point the entire time, or we could have split up and flanked the enemy. It looks like strategy is going to be a pretty big emphasis in Division 2. The different strategies came in handy at Air Force One. We had our sharpshooter take a high vantage point on the wing of the plane while my other teammates and I stuck to the ground and worked our way through the enemy. It was an exhilarating experience (even though my teammates didn’t talk a lot). Another noticeable highlight is the NPC support. In the demo, NPC came to support the mission. I’m not sure if this is a feature for this mission in particular, or if we will get this type of support for all kinds of missions. While they didn’t bring a whole lot to the table (or at least they didn’t in my demo), it would be pretty neat to see communities come to support you as you work to bring order to Washington DC. The gun system and classifications are back in Division 2. Although the demo didn’t give me a lot of time to look through the system, it looks pretty similar to the first game. My equipment loadout was full of yellow and purple weapons. Besides my crossbow, I had a variety of automatic weapons and shotguns to choose from. Of course, this will most likely change when the full game launches. The developers wanted the media to have access to a variety of weapons specifically for the demo. Weapons can be found from downed enemies or crates, and I’m sure that will remain the same when the game is out. For an early demo, The Division 2 ran very smooth. The game looked fantastic on the Xbox developer kit. The Washington area is beautiful…despite being, you know, a warzone. The details looked super crisp. I’m sure the game will look even better as it continues to develop. I’ll most likely play it on the Xbox One X. Overall, I came away extremely satisfied with the demo. I always have to keep in mind that these demos are specifically designed to impress, and it may not exactly reflect the final product. But one thing is clear to me – the developers are taking the core things we love about The Division and tweaking them to make the gameplay and overall experience even better. Running a four player team will be an absolute highlight of Division 2. If this demo is a true taste of what we can expect from Division 2, then I believe we are in for a serious treat when it launches March 15th, 2019. If you are interested in signing up for the beta, go to their website here – http://thedivisiongame.com/beta.
Two Wolfenstein Games Announced At Bethesda E3 2018 Showcase
Not one, but two title from Bethesda’s Wolfenstein franchise has been announced at their E3 2018 Showcase. One stand-alone title and another or VR. First game titled Wolfenstein: Youngblood is set in Nazi occupied Paris during the 1980s. Where you play as BJ’s twin daughters Jess and Soph in search of your father as he’s been taken away. Youngblood will be the first co-op title in the series as well. The second title is Wolfenstein: Cyberpilot. As a hacker during the Third Reich, you must hack the German robots and use them to fight against them. Wolfenstein: Youngblood will be available in 2019 and Wolfenstein: Cyberpilot is assumed to be available later this Summer, based on releasing the same time as Prey VR.
Starfield Announced For Next Generation Consoles
As one of the on going predictions from many Bethesda fans this E3, they were proven right when Starfield was announced showcasing a teaser for the upcoming title. Said to Bethesda’s first original franchise in over twenty five years, Starfield will be a future project from Bethesda. Stated by Todd Howard on the announced title: A brand new, next generation single player game. With only a glimpse of a planet with a neighboring satellite, this teaser already shows the transition into the next generation of gaming consoles. From the lighting bouncing off the wings on the satellite to the detail in the atmosphere on the planet. This is a project we will have to be patiently waiting for in the upcoming years. There’s no other information on when we expect gameplay, let alone a release date or platforms it will be available for.
Bethesda Announces Upcoming Content For Prey
Announced at Bethesda’s E3 2018 Showcase was an array of new content that will be coming to Arkane Studios’ title Prey. First off, Prey will be getting three new modes added to the game and are available now: Story Mode New Game+ Survival Mode Then soon after this reveal a mimic interrupted the video to show off the trailer for the upcoming DLC for the game. Teased back in March, Moon Crash will have the player set on the moon with the objective to try and escape. Emphasizing that you will die, a lot, but each time you play will be unique in its own way. From fire filled corridors to an abundance of mimics, the game will vary in each playthrough. Also announced is a multiplayer mode named Typhon Hunter. Where up to six players will be set in a map to play mimic hide and seek. Five people will hide as objects as mimics while one will play a human and must find all five mimics. And will be available for VR when the mode launches later this summer. Prey: Mooncrash is available now for Xbox One, Playstation 4 and PC. https://www.youtube.com/watch?v=ySVBHI2OeAg
Fallout 76 Announced For November 14th
The upcoming prequel to all Fallout titles recently teased at Xbox’s E3 2018 conference just got a full presentation at Bethesda’s 2018 E3 Showcase and will be coming out this Fall. Set in West Virginia, you play as a vault dweller that is given an order from the overseer to . This game will feature new lighting and rendering to really grab as much detail as possible. Up to 16 times more detail than previously. It can even capture weather affects in the nearby distance. Made up of six regions, with it’s own taste and style that makes each one different from one another. And will even base its towns and enemies on West Virginian folk lore. And players will be able to play in this new worlds by themselves, or with friends in this game. You will be able to venture across West Virginia, earn progression and learn secrets of the world all online. And when you die, that won’t set you back either. Players won’t be frequent either compared to other online game. As said by Game Director Todd Howard “this is the apocalypse, not an amusement park.” Where you choose who’s good and bad, form alliances or create rivalries. And with this vacant open world, players will be able to inhabit it and build where ever they please. Creating their own bases or even settlements with materials they find in the game’s world. The Construction and Assembly Mobile Platform (C.A.M.P.) will give players the ability to set down this portable workbench and build structure at any location in the game. Along with decorations and weapons to protect your new home. As you make yourself comfortable, those previously inhabiting the area might come to intrude on your stay. And to really push the boundaries of the game is the nuclear missile silos in the game’s map. Players can find codes by looting near by locations, but if you come short you can team with other players to team up towards launching that armament. But choose wisely where you drop that bomb, cause it will affect in the area and around. And once it lands, you can explore the fallout and find more rare loot. Fallout 76 will have 100% dedicated servers when the game launches, and there will be a beta. The Break-it Early Test Application will be available to sign up on Bethesda.net in late July/early August to soften out the edges for the upcoming online title. Fallout 76 will be available for Xbox One, Playstation 4 and PC. https://www.youtube.com/watch?v=M9FGaan35s0
Gears Tactics & Gears Pop! Revealed
At the Xbox E3 Conference The Coalition revealed three new Gears of War titles and obviously one of the being Gears of War 5, but the others are two side titles that many did not expect. Gears Tactics (Windows 10): Gears Tactics is the first true Gears of War PC experience that fans have been asking for. Developed and partnership with Splash Damage, “Gears Tactics evolves turn-based tactics games combining signature fast-paced brutal action and character-driven storytelling with customizable squads, upgradable weapons, and of course, massive boss battles”. Gears Pop! Now, Gears Pop! was something that no one expected and at first it looked like this would be the only thing shown if you were watching the conference live as it was the first one to be revealed over the other two. This title will be coming exclusively to iOS and Android devices in 2019 and its developed in partnership with Mediatonic. Watch the trailer below: Find out more info on the Xbox Wire.
Ori And The Will Of The Wisps Coming Next Year
The sequel to Moon Studios’ Ori and the Blind Forest previously announced at the Xbox Press Conference last E3 has now got a new gameplay trailer along with giving the title a release window for 2019. Ori and the Will of the Blind Wisps will take you on an adventure to find out Ori’s true destiny. As you progress through the game, you will make new allies who will assist you in your goal. With an truly engaging story and challenging puzzles will grab fans of the first as they dive into the next chapter of Ori’s story. This sequel will feature a new fighting system with a list of new spells, weapons, skills to choose from. Which you can for in your own way to create a unique style to play the game. And along with the newly added mechanics, Moon has introduced a new shard system which will aid in powering up Ori’s abilities. Ori and the Will of the Blind Wisps will be available for Xbox One and Windows 10.
Cyberpunk 2077 Closes Xbox 2018 Press Conference
As part of our exclusive coverage on the marketed titles for Microsoft, CD Projekt Red’s Cyberpunk 2077 was one of the most anticipated games on our list. Interrupting Xbox Head Phil Spencer as he was closing the event with a digital glitch taking over the stage leading to showcasing the upcoming sci-fi title. Since Cyberpunk’s original announcement back in 2012 and the teaser in 2013, glued many fans for a glimpse of what we can expect from CD Projekt Red. Shown in the trailer is a glimpse of Night City, the world the game is set in as talked over by what seems to be the protagonist. Who you play is V, a new gun for hire with your first serious contact. In a city full of Netrunners, life-hackers and cybernetic street warriors. CD Projeckt Red also confirmed that 2077 will also be part of Mike Pondsmith’s tabletop RPG Cyberpunk 2020. Besides the trailer, there’s still no information on when the game will be available and what platforms the title will be listed for.