Report: Session Will Be Coming To Early Access in Q1 2019

Since EA’s Skate 3 releasing back in 2010, fans of the skateboarding genre have been waiting for the next title in the genre. With Tony Hawk’s Pro Skater 5 releasing half a decade later, the game was received below average and many players were left disappointed with how the game was shipped out for launch. Coming to E3 this year, Xbox revealed Session from Canadian-based developer crea-ture Studios. Influenced from older titles in the genre, Session wants to bring back the same feeling titles before gave years before. For those who don’t know, the game is currently still in prototype stages and those who supported the title on Kickstarter have access to the latest build of the game. One backer who goes by Nightspeeds on YouTube, revealed on a recent video that the upcoming skating sim will be arriving to early access in Q1 of next year. His video titled ‘The Future Of Session – Early Access, Animations and Funding’, he discusses the progress that was made for the game since it’s E3 debut back in June. With an increase in hands to improve the game’s animations and funding for the game to bring the game to early access. Canadian Media Fund (CMF) is backing the kickstarted project and influenced the decision for the early access release next year. Nightspeeds went on to say that the early access version of the game will be available for both Steam and Xbox, meaning Xbox Game Preview. As of right now, there’s no official word from the studio on Session coming to early access. But hearing from the YouTuber as he’s a backer for the game as well as speaks to the developer, gives implication that the information is likely true. As crea-ture’s Session is making its way to early access, it’s nice to notice the differences that makes the game unique. Like the free flip mode that allows the player to flip the board as much as they want in a any direction until they decide to catch it. Session will be available for early access on both Xbox and Steam in early 2019.
Epic Games announce Fortnite Fall Skirmish

The Fortnite Fall Skirmish will start next weekend and Epic Games have announced $10,000,000 in prize money will be awarded across a 6-week series. The conclusion of the series will be at TwitchCon from October 26-28. The Fall Skirmish will aim to have a balance of both Competitive and Entertainment play formats over the 6 weeks. Teams will earn points based on their performance in both formats and challenges such as masterful golf outings and mini-games will be incorporated into the Skirmish. Epic Games handed out cash prizes to around 500 community members during the Summer Skirmish and are aiming to grow that number. A follow-up blog will be released ext week detailing the format for the first week and team announcements. Beyond the Fall Skirmish there are chances to win prizes. Near the beginning of October the Showdown Royale allows the entire community to have the opportunity to compete and earn prizes in future competitive events. As most of you might know we also have a Fortnite Esports team here at Rectify and we will keep you updated on whether they’ll be competing at TwitchCon or not. You can learn more about the squad here. Stay tuned for more coverage. Source: Epic Games
Rectify Gaming’s Review Scale

Reviewers at Rectify Gaming use a 10.0-point rating scale in our game reviews. Reviewers are encouraged to use the whole scale and try to avoid getting stuck in the “all but the worst games should get at least a 7” mindset. This is not an A, B, C, D, F grading scale, so a game that receives a 5.9 may not be considered a failure, nor is a 7.5 considered average. Ratings are subjective to the reviewer, who will consider all aspects of the game. These aspects include, but are not limited to, graphic quality, gameplay, sound and voice, length, price, appropriate difficulty, multiplayer (if available), narrative quality, etc., and how all aspects fit together into the final product. 10.0: A gaming masterpiece. Games receiving a 10 are the top of all genres and will be the standard against which all games will be measured for years to come. 9.0-9.9: These games are nearly flawless, and those flaws are easily overlooked and fixable. Any game receiving a 9 is a classic and certainly a candidate for game of the year awards. 8.0-8.9: Exceptional games that are hard to put down and contain narrative and/or moments that will stick with gamers for a long time. 7.0-7.9: Solid games that are fun examples of their genre. Noteworthy flaws may keep it from rising higher, while moments of greatness may keep it from sinking lower. 6.0-6.9: Games that contain some moments of fun, but usually with plenty of baggage to work through. 5.0-5.9: Run-of-the-mill. Games that may work correctly but show little ambition. 4.0-4.9: Very little is noteworthy enough to recommend these games. Anything they do right can be found elsewhere and generally done better. 3.0-3.9: Major flaws in writing, gameplay, narrative, and/or game design. There may be bits to enjoy, but it’s hardly worth time or money getting to them. 2.0-2.9: Forgettable messes that are not worth mentioning or remembering. 1.0-1.9: The most fun you’ll have with this game is trying to figure out why the developers even bothered to release it. Not even worth a 90% off Steam sale price. 0.0-0.9: Utterly unplayable, broken, or completely offensive games that do damage to the reputation of video games as a whole. Rectify Gaming receives game codes free of charge for the purpose of providing an objective review of the game. No staff member of Rectify Gaming receives compensation for a favorable review of a game.
Rocksteady Job Listing Reveals Studio Working On Next Gen Title

It’s been two years since Rocksteady released a title, but since Batman: Arkham VR releasing we haven’t heard too much from the studio on what’s coming next from the developer. With many anticipating to see a reveal this year at E3, we were left disappointed as the studio was absent to the event. Though Rocksteady Studios did reassure those looking for them, we were left empty handed as the studio responded that we will see the next title “as soon as it’s ready”. Now recently, we might have a better idea of when we might be seeing the upcoming game from the developer. On the studio’s official site, there is over twenty jobs listed for the UK-based developer. Varying from game designers, quality assurance (QA), programmers, animators, and more. What makes this relevant is that most of the jobs descriptions read that Rocksteady is working on “an AAA title on the next generation platforms”. With this small hint that the studio is working on a new title for unannounced platforms in the coming years, there’s nothing concrete confirming what this title might be. As what sparked fans to expect Rocksteady at E3 following the now debunked leak of a Superman game from the developer, we do know that the current title in development will have fans “lose their minds”, as stated by Rocksteady Marketing Game Manager Gav Deaves almost a year ago. The studio also teased that progress was being made in their motion capture studio back in January. With many speculating the possibility of a Suicide Squad title from the posed picture in the tweet, there’s noting confirming if that is the next game from Rocksteady. It’s assumed the next title will be in the DC Universe looking back at their previous title, but there is still a chance we might get an original IP from the studio. For when we might expect this next gen title could be as late as 2020 or 2021 as we’re closing into five years for this generation. Source: Rocksteady
Cloud Saves Won’t Be Saved Without An Active Subscription On Switch

With the current of news following yesterday’s Nintendo Direct, one that stood out was the approaching Online Service for the Nintendo Switch. Revealed in the service’s FAQ concerning saved data, all cloud saves will be removed if you don’t keep up with the duration of your online subscription. As we covered last week that certain developers will have the option to support cloud-based saving for their titles, now even if the game you play supports the feature your saves are in jeopardy. The FAQ reads as: Save data stored via the Save Data Cloud backup is available for as long as you have an active Nintendo Switch Online membership. Added on to the subject, for NES games and their respected saves will not be affected by this as it is saved locally in the console and will need to be deleted manually. But there’s a catch, if you don’t have an active Online membership you won’t have the ability to access the game nor its saves. As competing platforms like Steam and Xbox support cloud saves, the only console that is similar to Nintendo is Sony’s. The PlayStation 4 requires its online service, PlayStation Plus, for cloud saves as well. But unlike Nintendo’s Online Service, cloud saves won’t be deleted if your subscription expires. On top of other complaints following the Online Service’s in-depth reveal like the revival of the Nintendo companion app, the cloud saves is one that bothers fans the most. Though not all games don’t support cloud saving, those who do use it for other titles will have another worry to have on their mind. As the internal storage is pretty minimal on the Switch, those who don’t have an external SD card will use the cloud storage as an alternative. Source: Switch Online Service FAQ