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Zelda Possible For Playable Role In Future Games, Series Producer Reveals

This past week, the industry was once again shaken by Nintendo with the launch for The Legend of Zelda: Tears of the Kingdom. After six years of waiting, the game that launched the Nintendo Switch officially has a sequel. And according to the previous comparisons of the new installment to The Legend of Zelda: Breath of the Wild, it is a clear improvement over the 2017 title. Additionally, Nintendo went on to reveal more products for the new game. This includes the special edition Nintendo Switch OLED Edition, Nintendo Switch Pro Controller & carrying case. Even more, the Japanese firm even suggested more post-launch content is also in the pipeline for The Legend of Zelda: Tears of the Kingdom – in due time of course. Now in a recent interview with series producer Eiji Aonuma, it was said that there is room to make Zelda a playable character in a new title. Currently, he shared that is is still uncertain how the gameplay for future games will look, but if it is appropriate to include her will answer fans’ requests. “We feel like what takes most priority is this idea of gameplay. If it turns out that the particular gameplay we’re trying to bring to fruition would be best served by having Zelda take that role, then it’s possible that that could be a direction we could take. With that said, of course, because we are not sure what the next gameplay experience is going to be, we can’t say what Zelda’s next step is going to be.” Recently, Aonuma also shared his interest in bringing The Legend of Zelda to the silver screen. When speaking with Polygon, he said: “I have to say, I am interested. For sure. But it’s not just me being interested in something that makes things happen, unfortunately.” You can read the full report by heading here. Are you hoping to see Zelda a playable character in newer games? Source: Vanity Fair

Open Beta For Street Fighter 6 Scheduled For This Week

For half a decade, Capcom has done an impressive amount of post-launch support for Street Fighter V. But despite the continued content that flowed into the fighter, fans were ready for a new installment after years later. In 2022, Capcom officially announced Street Fighter 6. And it was not too long after it confirmed a June release date would be slated for the game.  Additionally, the developer/publisher confirmed its first year content wave for Street Fighter 6. Rashid, A.K.I., Ed, and Akuma were all revealed to be added characters following the game’s release. Alongside the immense hype for the newest entry, Capcom projects sales for the newest Street Fighter 6 is expected to hit around 10 million copies sometime after it hits stores. Now in a recent announcement from Capcom, an open beta for Street Fighter 6 is said to be held this week. The playtest will go live from May 19th 12 AM PST – May 21st 12 AM PST. Pre-downloading will be available on May 16th. You can watch the open beta trailer in the video below: “The open beta will feature the same content as the closed beta test conducted in December 2022.The release version will be further adjusted and will feature updated character balance, etc. We ask for your understanding,” Capcom writes in the blog post. Characters Luke, Jamie, Ryu, Chun-Li, Guile, Kimberly, Juri, and Ken will be available alongside stages Metro City Downtown, Genbu Temple, Carrier Byron Taylor, Tian Hong Yuan, The Macho Ring, and Training Room. Elsewhere recently it was reported that Legendary Entertainment is to pursue a new Street Fighter live-action film. The production has yet to include casting or those responsible for making the film. You can read the full report by heading here. Are you excited for the Street Fighter 6 open beta? Street Fighter 6 arrives on June 2, 2023 for Xbox Series X|S, PlayStation 4, PlayStation 5, and PC. Source: Capcom

The Legend Of Zelda Series Producer Eiji Aonuma Speaks On Interest For Movie Adaptation

Over the past month, the talks of video game films has grown immensely following the success of Universal/Illumination’s The Super Mario Bros. Movie. From our review of the film: “The Super Mario Bros. Movie is a love letter to the fans that were starving for a great Mario film. To the ‘secular’ filmgoer, it may not be much to see, but as the general audience gets older, people will realize what big of a deal Mario was to the world,” critic Sergio writes. Of course with that success comes with more milestones to be broken. For one, the picture was on track and has now overcoming to being the first video game feature to break $1 billion in the global box office. Previously, Nintendo CEO Shuntaro Furukawa has also spoke on more projects in the works for the silver screen with Illumination also. Well, according to a new Polygon interview with The Legend of Zelda series’ producer Eiji Aomuna, he is interested in seeing the series being adapted into a full-length film. “I have to say, I am interested. For sure. But it’s not just me being interested in something that makes things happen, unfortunately.” Hidemaro Fujibayashi, game director for The Legend of Zelda: tears of the Kingdom added: “Maybe the voice of the fans is what’s important here.” Previously, discussion of a Netflix show based on the Hyrule Kingdom franchise was said to be in the works. However, comedian Adam Conover when speaking on The Serfs times podcast did reveal that the show was effectively canceled thanks to him letting loose the plan. The report also revealed a separate Star Fox project that also met the same fate as well. Similarly, it is said that Sonic the Hedgehog is following a similar plan also following the success of Sonic the Hedgehog 2. In a statement, producer Toby Ascher said: “We’re creating a Sonic cinematic universe, so we knew we were going to add characters, like Tails and Knuckles; new to the films but beloved by gamers all over the world.” You can read the full report by heading here. Are you interested in a movie for The Legend of Zelda? Source: Polygon

U.K. CMA Further Walls Microsoft Acquisition For Activision Blizzard In New Interim Order

For over a year now, the ongoing discussion surrounding Microsoft’s Xbox has been about the ongoing acquisition for Activision Blizzard. While already a pretty satisfying victory for Zenimax Media/Bethesda th year prior, the Xbox firm decided to jump for the Call of Duty giant for $69 billion. However, it was in late March that the U.K. Competition and Markets Authority (CMA) decided to block the ongoing pursuit. However, Microsoft in certainty to continue this venture still steers ahead with established arrangements regarding Activision Blizzard. For starters, the Diablo IV Xbox Series X|S bundle is still planned to roll out in June. Additionally, Boosteroid & NVIDIA GeForce Now projects are also in the pipeline as well regardless of the purchase being rejected by the regulator. From a new Interim Order from the CMA, it now reveals that the regulator has added further restrictions to the deal. Essentially walling the acquisition unless the new additional requirements are met to suit the regulator’s liking. You can read the segment of the document in the image below: “Each of Microsoft and Activision shall procure that each of their Subsidiaries complies with this Order. If Microsoft or Activision has any reason to suspect that this Order might have been breached it shall immediately notify the CMA,” the document continues by reading. “Microsoft and Activision shall comply in so far as they are able with such directions as the CMA may from time to time give to take such steps as may be specified or described in the directions for the purpose of carrying out or securing compliance with this Order.” “The CMA may give directions to a specified person or to a holder of a specified office in any body of persons (corporate or unincorporated) to take specified steps for the purpose of carrying out, or ensuring compliance with, this Order, or do or refrain from doing any specified action in order to ensure compliance with the Order. The CMA may vary or revoke any directions so given.” “This Order shall be governed and construed in all respects in accordance with English law. Any dispute arising concerning this Order shall be subject to the jurisdiction of the courts of England and Wales. Any contractual obligations arising out of or in connection with this Order shall be governed and construed in all respects in accordance with English law.” What are your thoughts on the new move from the U.K. CMA? Source: U.K. Competition and Markets Authority

New Free-to-Play Trackmania Game Out Now On Console & Luna

At publisher Ubisoft, it is no secret the developer is establishing live-service experiences for its consumers. Already, players can indulge in its Rocket League-esque Roller Champions title for roughly a year now. Additionally, xDefiant is another example of this in the making as a recent beta for the game was held to test the cross-play features for the title. Even more, Ubisoft has said the idea of transitioning its own Rainbow Six Siege into a free-to-play was on the table. “You need certain features ready to be a good and successful free-to-play game,” game director Leroy Athanassof told PC Gamer at the time. Now, the same can be said for Trackmania as Ubisoft establishes a new title this week ahead of next month’s Ubisoft Forward held in June. In that, Trackmania is now arriving to Xbox, PlayStation, and Amazon Luna as a new experience as a free-to-play experience. You can watch the release date trailer in the video below: “Play in an online multiplayer environment or solo against ghosts of players. Improve steadily thanks to innovative gameplay features, regionalized rankings and medals to collect, so you can race your way to the top,” the overview reads. “Face new challenges with a new season every three months and a wide variety of community tracks displayed in the ‘Track of the Day’ selection. There are also community campaigns in the hourly renewed arcade channel.” It continues, “With the powerful Trackmania creation and sharing tools, you can create tracks using innovative gameplay blocks. You can also imagine game modes, paint 2D skins and edit replays.” Adding, “Join your favorite clubs to access exclusive content and activities such as skin customization, competitions, special campaigns, online rooms, and training tracks. Create your own club to share your creations, organize your events, stream your best races and offer your members a never-ending entertainment.” Also, “Practice Trackmania esport by joining casual daily and weekly tournaments. Or face off against pro-level players in the Open Grand League to qualify for the Trackmania Grand League, the official worlwide competition.” Previously, Rectify Gaming also did a review on the older Trackmania Turbo which you can read in full by heading here. Are you interested in the new free-to-play Trackmania? Trackmania is out now for Xbox One, Xbox Series X|S, PlayStation 4, PlayStation 5, PC, and Luna. Source: Ubisoft