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We found – 12 articles for Xbox One controller adapter

Xbox One Controller’s Wireless PC Adapter Coming October 20th


The adapter that allows Xbox One controllers to be used wirelessly with PCs and tablets is coming October 20th. The listing has appeared on several different sites with different release dates, but Microsoft has confirmed that the release date is October 20th, 2015. We do not know where we can purchase it yet.

“We can confirm the Xbox Wireless Adapter for Windows, announced earlier this year, will release on Oct. 20 in most markets,” the company said in a statement today. “We look forward to sharing more details soon.”

The $25 adapter was first revealed at this year’s GDC, and was then confirmed for a release this fall at E3.

We will have more info on this soon! Stay Tuned!

Review: PowerA MOGA XP5-i Plus Bluetooth Controller

Review unit provided by PowerA

The MOGA line of controllers from PowerA is made solely for mobile gaming, with MO from mobile and GA from gaming. The mouthful of a name XP5-i Plus is PowerA’s newest mobile controller for iOS devices. Note that if you are looking for the Android version, then you’ll need to refer to the XP5-A version instead. This MFi-certified controller doesn’t break the mold of generic mobile gaming controllers, but it does have a few tricks up its sleeves to keep itself relevant among the competition.

What comes in the box is the XP5-i controller, a USB-C to USB-A adapter, a plastic detachable phone clip, and a user manual. It’s ready to pair straight out of the box, with no 3rd party companion app needed on your phone. Turn on the controller, set it to pair mode, and connect it directly to your phone; it’s as simple as that. You can also connect your phone to it with a wire if you don’t want to use Bluetooth. But surprisingly, I didn’t notice any input lag or delays from using it wirelessly.

Let’s walk through the plethora of buttons you see on the controller, starting with the typical analog sticks and face buttons you are probably already familiar with if you own any other Xbox-style controller. Holding the giant home button in the middle for two seconds either turns the controller on or off, whereas the ellipsis button on the left is for either capturing screenshots or recording video. The one on the right of the home button brings up the gaming menu, which in this case is Game Center on iOS. On the back of the XP5-i are two remappable gaming buttons and a Bluetooth pairing button to connect to your mobile device.

The left button you see on the bottom of the controller displays how much charge is remaining, since this is a wireless controller, whereas the right button turns the power bank function on or off. A pleasant surprise that came with this controller is that it doubles as a power bank for your phone while you game with it. We all know how much battery is drained from gaming on your mobile device so it’s a game changer that PowerA put a convenient battery pack to keep your iPhone juiced up. The 3000 mAh power bank inside the XP5-i is accessed via a convenient lightning port to USB-C wire, which unfortunately does not come with the overall package.

I’m not a huge mobile gamer, but the one game that I play daily is Honkai: Star Rail, so I took the XP5-i for a spin with it. The controller worked right away after setting my game into controller mode and I was ready to rumble. I even walked around to test the sturdiness of the phone clip, which fared fine, but I still had some doubts that my phone wouldn’t fall to the ground. It was a bit of a disappointment to find no built-in headphone jack in the controller as I had to rely solely on my phone’s speakers when I gamed. This felt like a missed opportunity or a forgotten feature!

It’s worth noting that this controller is only for iOS devices, meaning it will not work on Android phones, Xboxs, PlayStations, PCs, or even MacOS devices. Considering the XP5-i controller costs a whopping $80 USD, I probably wouldn’t recommend this unless you are an iPhone only gamer. I say this because most games on the iPhone are already extremely touch screen friendly, meaning you don’t need an external controller to get the best experience. If you play a competitive first-person shooter like Call of Duty or maybe even Fortnite on mobile, then I can see you potentially gaining an upper hand, but even that’s sort of a stretch.

The size is comparable to most other Xbox controllers and feels neither too heavy nor light. The buttons have great feedback when pressing them and the grips on the controller feel comfortable and sturdy. On the other hand, I wasn’t very impressed with the plastic attachable phone holder, because it felt finicky and cheap. I was worried it would snap at any second and never knew if my phone was truly secure when I clipped the holder to the controller. Like all other PowerA products, this one also comes with an excellent 2-year warranty, so I don’t have too much to worry about in the grand scheme of things.

The PowerA Moga XP5-i is an excellent choice for mobile gamers looking to up their game to the next level, with its sturdy build, wireless capabilities, and built-in power bank. Unfortunately, it comes at a steep price of $80, isn’t very portable given its size, and only works on iOS devices, making its target audience extremely niche and narrow. Still, I was very impressed with the controller thanks to the overall ease of use.

Microsoft Features New Line Of Accessories For Xbox Cloud Gaming

At the turn of the new decade, the 2020s was to bring new heights to the world leaving 2010 behind. Additionally, avid video game players certainly knew what awaited with the Xbox Series X|S on the horizon for that coming November. With that, Microsoft pushed a new initiative with the ‘Designed for Xbox’ project allowing users to transition to the new consoles without the unnecessary need to buy all new accessories.

With that came a new arrangement with dozens of brands to liven the platform as your current controllers and headsets will also be compatible with the new machines. This brought several new devices including even OtterBox tapping into the gaming market at the time. The initiative also branched out to xCloud accessories as well with the service opening to more consumers as well.

This week, Microsoft has teamed up with its partnered companies once more to introduce a new line of Xbox Cloud Gaming devices to bring the same level of support to new and current players on mobile devices.

Gamevice Flex – $109.95

The new, case compatible, mobile controller that delivers a seamless transition from console to mobile gaming. Compatible with thousands of phone cases for both Android and iPhone, Flex eliminates the risk and inconvenience of having to repeatedly remove your phone case. Using the included Adapter Kit, customize the fit for your device, with or without the case on, and easily attach the controller when the moment strikes. 

Turtle Beach Recon Cloud Hybrid Game Controller – $99.99

Designed for both console and mobile gaming, with features to boost your experience no matter where you want to play. With the flip of a switch, you can transition between wireless mobile gaming on Android and Windows PCs, to wired console gaming on Xbox Series X|S, Xbox One and Windows PCs with the included 10ft braided cable. 

RiotPWR Cloud Gaming Controller for iPad (Xbox Edition) – $79.99

Featuring full-sized thumbsticks, an improved D-pad for accuracy, Hall Effect triggers for ultimate precision, a Share button and an Xbox button for full control of Xbox Cloud Gaming (Beta). The controller connects directly to your iPad via the Lightning connection for low-latency mobile gaming.

GameSir X2 Pro Mobile Gaming Controller – $79.99

The X2 Pro comes with 2 additional, mappable back buttons that you can set instantly, even in the middle of the game, with no extra software required. Take customization one step further with interchangeable ABXY buttons and additional thumbstick caps so you can tailor your mobile controller to match your playstyle.

“Xbox Cloud Gaming not only unlocks the ability to seek out your next gaming adventure by streaming hundreds of games anywhere with Xbox Game Pass Ultimate but allows you to do so on the devices you already own. With the addition of a mobile gaming controller from our Designed for Xbox partners, you can transform your phone or tablet into a mobile gaming machine with the function and familiarity of a console controller,” writes Designed for Xbox Business Program Manager Ethan Rothamel.

Similarly, Microsoft showcased a line of televisions back in 2021 to complement for the newest Xbox systems. Namely the Xbox Series X, these displays were guaranteed to offer 4K resolutions with 120hz refresh in mind for the new capable consoles that released in 2020. You can read the full report by heading here.

Are you interested in any of the Xbox Cloud Gaming devices featured from Microsoft?

Source: Xbox Wire

Microsoft's new Xbox Wireless Adapter has been delayed to 2018

It has now only been a week since Microsoft announced its new Xbox Wireless Adapter. It’s a USB stick that enables Windows 10 PC owners to hook up an Xbox One controller with their PC for easier gaming. It’s smaller and more robust than its predecessor. Microsoft was supposed to release it shortly but the company has now said that it’s delaying the new Xbox Wireless Adapter to next year.
When they revealed the new adapter it was due to be released on August 8th.  It would have become available for purchase through Microsoft’s online store then but that’s not what happened on August 8th.
The new release date that’s mentioned for it states January 31st, 2018 as the date when it’s going to be available. What this means is that customers who were looking  to picking one up will now have to wait for a good six months before they can get their hands on the new Xbox Wireless Adapter. Microsoft has confirmed to Windows Central that this change is correct and that customers in the United States will only be able to purchase the new adapter in the new year.

You No Longer Have To Be On Windows 10 To Use The Xbox One Wireless Adapter


Microsoft has now enabled Windows 7 and Windows 8.1 users to be able to use the Xbox Wireless Adapter. This device allows an Xbox One Controller to be wirelessly connected to a PC or tablet. Before its release the only way you could connect an Xbox One controller is by plugging them in with a USB cable. You can purchase the Xbox Wireless Adapter for $25 at certain vendors.


Microsoft releasing wireless adapter for PC later this year


At Microsoft’s presentation at GDC today, Phil Spencer announced that Microsoft will be releasing a wireless adapter for Xbox One controllers and other wireless Xbox peripherals to work on PC.

This provides a much better solution than the “wired” controller Microsoft announced last year, which was simply a controller and a USB cable.

Spencer didn’t confirm any pricing or date but the wireless adapter is coming sometime this year.

Microsoft Confirms SDK’s, DirectX 12 Features, Cross-Platform, Cross-Play, Cross-Purchase, One Store for Xbox One & Windows 10 Devices

Phil Spencer confirmed during Microsoft’s GDC briefing that developers will be able to create games though one core operating system, one application platform, one gaming social network, one store and one ingestion path across all Windows 10 devices. These include PC’s tablets, phones, Xbox consoles and the Microsoft HoloLens. Any developer will be able to create a single project to target multiple devices. The company also confirmed that all wireless Xbox gaming accessories will support both Xbox One and Windows 10 PC’s. Later this year, Microsoft will ship a Wireless Adapter allowing you to easily sync Xbox controllers and future wireless devices to your PC.

Microsoft is committed to making the Windows Store truly universal with Windows 10 delivering the best for gamers and game developers. Developers can distribute their games across Xbox One, PC’s, phones and so forth. With the ability of cross-purchase, you’ll be able to buy a game and have it across all of your devices. The Xbox Live SDK will provide a number of Xbox Live services under a shared set of API’s integrated with the Windows 10, making the platform accessible to all game developers regardless of size.

The Universal Developer Center acts as a portal, allowing developers ease for game submission and update capabilities as well as access to key metrics to understand a games performance. Developers will also be able to utilize Microsoft SDK’s including Xbox Live and HoloLens API’s once available. Phil confirmed that developers will be able to build apps on Xbox One with the SDK rolling out starting today with the first apps expected to launch in November.

DirectX 12 increases the power of the Xbox One GPU by 20% as seen by Lionhead Studios who are creating Fable Legends for Xbox One and Windows 10. Fable Legends is using Unreal Engine 4. Epic Games is also creating Universal Tournament using Unreal Engine 4 running on DirectX 12, setting a new standard for PC Gaming.

Microsoft is also vastly expanding ID@Xbox by bringing it to Windows 10 and in the future, HoloLens. We’ve already seen Gigantic announced for Xbox One and Windows 10. Shovel Knight also ported their game to Xbox One in just one day with cross-platform play along with the added bonus of Battletoads characters. Elite Dangerous is also coming to Xbox One this Summer, created by Frontier Developers, the people behind ScreamRide. Other Ocean also confirmed that #IDARB will support Windows 10 and Xbox One cross-platform.

Phil Spencer Is Being Known As “Industry Personality” Of The Year And For Good Reason

Gaming Bolt today posted an article about Phil Spencer being the “Industry Personality” of the year. And that got me thinking, what does Industry Personality mean and why is Phil Spencer being recognized as it? Will when it says industry I presume it means the “Video Game industry” since Phil Spencer is the head of Xbox. And the Personality part means that someone who really cares about the business that he/she works for and that they strive to make a better image of that business and that business in this case is Video Games. So know we know what “Industry Personality” might mean but why Phil Spencer? To answer that we have to know who Phil Spencer is.

If you are part of the Video Game/Xbox community then you should know who Phil Spencer is. He is the head of Xbox since March of last year and leads Microsoft Studios. He helps produce games, entertainment and premium content experiences for Microsoft’s devices including the Xbox One, Xbox 360, Kinect, Surface, Windows PC and mobile phones. Microsoft Studios has been instrumental in building a community of 76 million Xbox 360 owners and 48 million Xbox LIVE members through blockbuster game franchises such as Halo, Kinect Sports, Fable, Forza Motorsport  and more. Spencer and his team led the development of brand new entertainment offerings including a landmark partnership with the NFL and collaborating with industry luminary Steven Spielberg to bring a new Halo live action TV series to life. A 25-year veteran of Microsoft, Spencer has held a variety of technical roles including development lead for Microsoft’s first CD-ROM-based titles including Encarta, development manager for Microsoft Money, and general manager of Microsoft’s online and offline consumer productivity products including Microsoft Works and Microsoft Picture It! Before being named general manager of Microsoft Studios worldwide in 2008, and promoted to corporate vice president in 2009, Spencer served as general manager of Microsoft Game Studios EMEA, working with the European development community. Spencer holds a bachelor’s degree from the University of Washington and currently serves on the boards of The First Tee of Greater Seattle and the Entertainment Software Association. He lives in Bellevue, Washington, with his wife and two daughters. In his free time he enjoys snowboarding, playing golf with his family and traveling.

I got this from a bio of his so don’t call me a stalker :p


So now we know a little bit more about Phil Spencer but what has he done this year to deserve the title Industry Personality?  Will he is known for making some huge moves such as unbundling the Kinect from the Xbox One console. But he is highly praised in the Xbox community. Not only for saying the right things but for his actions. When Spencer took charge we have seen the Xbox One have a major price drop, aggressive bundles, and a new look for the Xbox One UI. Even In the past few months there have been some huge announcements and changes for Xbox products. Such as Backwards Capability, on the Xbox One, A Xbox Elite controller, an Xbox One controller adapter, and Xbox being more integrated into Windows gaming. And Xbox has released a crap load of games such as Rare Replay, Gears of War: Ultimate Edition, Forza Motorsport 6, Halo 5: Guardians, and Ori and the Blind Forest. Phil has also announced highly anticipated games coming to the Xbox One such as Gears of War 4, Rare Replay’s comeback with Sea of Thieves, Halo Wars 2, Quantum Break, Crackdown 3, ReCore, and Scalebound. As you can see that’s a lot of games he has helped produce or make interiorly.

Spencer also made some good moves with third part deals.Rise of the Tomb Raider timed exclusivity deal from last year timed perfectly this year when the game launched for the Xbox One, got great reviews, and then sold many copies in the marketplace;  but his other plans this year were far more successful. From a bundle with Fallout 4 (which also came with a free copy of Fallout 3 on the Xbox One) to exclusive merchandize for the Xbox One version of The Witcher 3: Wild Hunt.

Microsoft also upgraded the Xbox 360’s service to improve their offerings for Xbox Live Games with Gold. Offering players four free full price games for free every month.  Earlier this year they announced that the Xbox One would get two free new games every month, and with the onset of the Xbox 360 BC, it would become four, since all Xbox 360 games on Games with Gold would also be made Backwards Compatibly on the Xbox One.

Since then, Microsoft have offered a lot of extremely impressive titles on the service. Such as Assassin’s Creed IV: Black Flag, Metro Redux, The Walking Dead, Metal Gear Solid V: Ground Zeroes, and more, Microsoft have been trying hard to get the biggest titles on Xbox for free for Xbox Gold members.


All of this is because Microsoft and Phil Spencer want Xbox to be better for their fans and for the image Xbox provides for the gaming community. Under Phil Spencer, the Xbox One has begun its path to recovery . At first the Xbox One was at a rocky start, now under Phil Spencer Xbox seems intent on making itself a brand that exists primarily to serve gamers first consolidating itself for the long haul.
Large amounts of the details provided in this article is helped by Gaming Bolt


All You Need To Know about Diablo Immortal’s Live Pre-load Before the Global Launch on June 2nd !

All Roads lead to Hell ! In just a few days it will be up to you, noble adventurer, to scour Sanctuary’s many locales in search of fragments from the shattered Worldstone. Only then will you have a chance in Hell of thwarting Skarn’s nefarious plan. Before you begin to traverse the eight expansive zones of Diablo Immortal as a Barbarian, Crusader, Demon Hunter, Monk, Necromancer, or Wizard,Be sure to read the below roadmap to get you ready for Hell, and when the time comes, march into Sanctuary unabated.

Starting today, you can pre-load Diablo Immortal for PC from For Android and iOS Devices , The Pre-load may not show in the appstore till June 1st.


Diablo Immortal will Launch on June 2 at 10 a.m. PDT for iOS, Android, and PC in Open Beta

NOTE: As previously mentioned, Diablo Immortal will launch for PC in Open Beta, Android, and iOS in some Asia Pacific regions on June 22 PDT: including Hong Kong, Indonesia, Macao, Malaysia, The Philippines, Singapore, Taiwan, and Thailand. Immortal will also launch on the same date in Vietnam but for PC in Open Beta only. These regions will receive dedicated game servers to bring players better connectivity and ping too


A account is required to seamlessly play Diablo Immortal on both PC and mobile devices. You can play as a guest on mobile and later log into or create a account to carry progress over to PC.

Please Note: Guest accounts are only accessible on the device they are created on, unless cloud backup is enabled.


Q. Which servers will be available to play for my region?

NA – WestNA -EastEurope – EnglishEast Asia – KoreanEast Asia – JapaneseSA – Portuguese
CaldesannSin WarDark ExileRayekOngoriFlavie
KanaiPrime EvilsArreat SummitLethesInariusAkara
Eternal CrownTree of InifussSightless EyeTal RashaFahirAsylla
Deckard CainSoul SiphonThe UnspokenTassiEskaraXul
Zoltun KulleSandro the MouthAngiris CouncilVataosLilithOza
Sand ScorpionsThe MalusBlood RoseDaedessaZovBelial
StormshieldIceburn TearThe CountessAskariLakriiIzilech
Old GrowthThe WorldstoneTalva SilvertongueKashyaManorukJondo
The SoulstonesHelliquaryThe ButcherZakaTyraelGorgothra
Khalim’s WillSilver SpireStone of JordanSargothHoradric CubeElzix
The GidbinnPlains of DespairThe VoidNamariAndariel
Cult of DamnationArcane SanctuaryCathedral of LightEnneadZaim
Purus the DecimatorThe CuratorArchbishop LazarusQue-Hegan
Black AbyssThe FallenDark WandererGriswold
The TriuneRisen DeadThe HellforgeHarlequin Crest
Dry SteppesDarkening of TristramThe AncientsCydaea
Amber BladesGreedTrade Consortium
Halls of the BlindThe Last VestigeYshari Sanctum
Star of AzkaranthMeshifGharbad the Weak
Wailing BeastUrehThe Borderlands
Heart of the OakAlbrechtThe Martyr
Crescent MoonLysanderSea of Light
Call to ArmsWirtCrystal Arch
Chains of HonorHadrielDiamond Gates
Hand of JusticeMask of JeramThorned Hulk
Breath of the DyingArkaine’s ValorWood Wraith
PandemoniumDoombringerOblivion Knight
Burning HellsTown PortalThrone of Destruction
End of DaysEternal ConflictStygian Fury
SA – SpanishEurope – FrenchEurope – GermanEurope – SpanishEurope – ItalianEurope – PolishOceania

Q: Which locale languages does Diablo Immortal support?

Diablo Immortal language support includes Brazilian Portuguese, English, European Spanish French, German, Italian, Japanese, Korean, Polish, Spanish, and Traditional Chinese.

Additionally, for the launch of Diablo Immortal’s PC Open Beta version, players will be unable to change the language their game is displayed in via the launcher. To change the language of their game, players may do so by either the in-game settings or by changing the language of their PC’s operating system prior to playing Immortal.

Q: Which controllers can I use to play Diablo Immortal?

Windows: Wired Controllers

Xbox One Wireless Controller
Logitech Gamepad F510
Logitech Gamepad F710
Sony Dualshock 3
Sony Dualshock 4
Sony DualSense Controller (PS5)
Nintendo Switch Joycons (via Grip and USB C)
Nintendo Switch Pro Controller (via USB C)
Xbox Adaptive Controller
Xbox Elite Controller
Xbox Elite Controller Series 2

Windows: Bluetooth Controllers/Proprietary Dongle

Xbox One Wireless Bluetooth Controller
SteelSeries Stratus Duo (via Bluetooth)
Sony Dualshock 3 (via 8 Bitdo Bluetooth Adapter)
Sony Dualshock 4 (via Bluetooth)
Sony DualSense Controller (PS5)
Nintendo Switch Pro Controller (via Mayflash Magic NS)

iOS Devices

Backbone One Controller
Razer Kishi
Rotor Riot Controller (Mfi)
SteelSeries Nimbus (Mfi)
Sony Dualshock 4
Sony DualSense Wireless Controller (PS5)
Xbox Elite Controller Series 2 (iOS 15+)
Xbox Adaptive Controller (iOS 14+)
Xbox One Wireless Bluetooth Controller
Xbox Series X/S Bluetooth Controller

Android Devices

Xbox One Wireless Bluetooth Controller
Xbox Series X/S Bluetooth Controller
SteelSeries Stratus Duo
Sony Dualshock 4
Sony DualSense Wireless Controller (PS5)
Xbox Elite Controller Series 2
Xbox Adaptive Controller
Razer Kishi
8bitdo SN30 Pro Controller

Q: How many adventurers may be in one clan and how many characters can my clan’s name consist of?

Each clan may consist of up to 100 adventurers. What you name your brave band of demon slayers is up to you, barring any profanity, but it must be between 2–24 characters in length. You may only belong to one clan at a time. If you wish to join another clan, you must first leave your current clan.

Q. What will happen to my progress and purchases in the PC Open Beta?

When the PC version leaves the Open Beta period, all the progress and purchases you’ve made will be maintained.

Q. Which devices support Ultra graphical settings for Diablo Immortal?

Ultra graphical settings for Diablo Immortal will only be available on PC and select iPad devices.

Minimum Requirements For PC

  • Operating System: Windows® 7 / Windows® 8 / Windows® 10 / Windows® 11 (64-bit)
  • CPU: AMD FX-8100 or Intel Core i3
  • GPU: NVIDIA® GeForce® GTX 460, ATI Radeon™ HD 6850 or Intel® HD Graphics 530
  • Memory: 4 GB RAM

Recommended Specifications For PC

  • Operating System: Windows® 10 / Windows® 11 (64-bit)
  • CPU: Intel® Core i5 or AMD Ryzen™ 5
  • GPU: NVIDIA® GeForce® GTX 770 or AMD Radeon™ RX 470
  • Memory: 8 GB RAM

*Disk Space Requirement: 24GB

Android Minimum Requirements

  • Operating System: Android OS 5.0
  • CPU: Snapdragon 660 / Exynos 9611
  • GPU: Adreno 512 / Mali-G72 MP3
  • Memory: 2GB RAM

*Disk Space Requirement: 2.4GB (with patch of additional 10GB)

iOS Minimum Requirements

  • Operating System: iOS 11
  • Hardware: iPhone 6s

*Disk Space Requirement: 3.3GB (with patch of additional 9.5GB)


Sony Lists PlayStation 5 Support For First- Party Accessories Including PlayStation VR And Dualshock 4 For Backwards Compatible Titles

Comparing the Xbox Series X to the PlayStation 5, Microsoft’s next-generation console poses to be a universal machine for current and upcoming accessories for the system. Exempting the Kinect that originally launched with the system, the firm’s most noted detail for reusing older devices on the newest unit is that Xbox One controllers will be compatible with the Xbox Series X, then-codenamed Project Scarlett.

But regarding Sony’s PlayStation 5, the firm did not spare if the same can be said for its holiday-scheduled console. But in a new blog post today, the firm shares new details to verify what will be playable on the PlayStation 5 when it arrives in the latter months of 2020 this year.

Among the collection of first-party accessories like steering wheels, arcade sticks, and fighting sticks, Sony confirms all will be compatible with the PlayStation 5. The current Dualshock 4 controller is also told to be supported on PlayStation 5. However, only the games available via backwards compatibility for PlayStation 4 is said to be compatible with the controller – negating the option to play next-generation titles.

We believe that PS5 games should take advantage of the new capabilities and features we’re bringing to the platform, including the features of DualSense wireless controller.

Isabelle Tomatis, Sony Interactive Entertainment Peripherals Marketing and Licensing

Additionally, other PlayStation products such as the supported headset on PlayStation 4 will also receive the go on the next-generation system. Even the PlayStation Camera is told to be compatible for PlayStation 5 also. But, Sony does continue by stating that the device will require users purchasing an additional adapter to use the PlayStation Camera.

Most excitingly, Sony verified the support for PlayStation VR. While Mark Cerny already confirmed the peripheral’s compatibility with PlayStation 5, this puts it in stone now. The PlayStation Move controllers are also receiving support for games available on the platform. But, the firm does not clarify on the recent rumor if the Dualsense controller truly does not support PlayStation VR.

Elsewhere today, Sony Interactive Entertainment announced that a PlayStation State of Play will be taking place this Thursday, August 6. The firm pens that the show will emphasize on PlayStation 4 and PlayStation VR with minor pokes at PlayStation 5. You can read the full report by heading here.

Are you excited Sony finally confirmed what will be supported for PlayStation 5?

PlayStation 5 is slated to ship sometime in holiday 2020.

Source: PlayStation Blog

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