Rectify Gaming
We found – 852 articles for Xbox and windows

In-game chat transcription coming to Xbox and Windows 10

Microsoft has continually improved its products in recent years to be as accessible by both typical and impaired users as possible.  The next effort coming to the Microsoft ecosystem is game chat transcription, and the first game to support it is Halo Wars 2.
Some online games nowadays have in-built text chat or voice chat systems, but rarely do they work together past voice chatters being able to read the text chat and the text chat respond to what’s said.  The latest accessibility move is aimed at letting visually and hearing impaired players better interact with a game and fellow players.  Here’s how the blog post puts the latest feature:

“Speech-to-text provides the ability to convert all players’ voice communications in the game chat into text, so the player using this feature can read the text on their screen in real-time.  Text-to-speech provides the ability for players using this feature to have their typed text spoken aloud to other players in the game.”

Speech-to-text and text-to-speech are not new technologies by any stretch of the imagination, but using them as communication between players is definitely interesting and useful.  While this feature is now able to be implemented by developers, meaning it’s not currently in many games right now, support is built right into the latest Xbox Play Anywhere launch, Halo Wars 2.  The blog post gives the steps to enable the feature, so if you’re interesting in trying it out or think you can benefit from it, here’s how to do it on Xbox.

  1. Go to Settings > All settings > Ease of Access > Game Chat Transcription.
  2. To transcribe other players’ voices into text, select Speech-to-text.
  3. To have your chat text read aloud to other players, select Text-to-speech.
  4. To choose the voice that other players will hear when your chat text is read aloud, select one of the available voices in the Text-to-speech voice menu.

And here’s how to enable it on your Windows 10 PC:

  1. Open the Xbox app and go to Settings > General > Game chat transcription.
  2. To transcribe other players’ voices into text, select Speech-to-text.
  3. To have your chat text read aloud to other players, select Text-to-speech.
  4. To choose the voice that other players will hear when your chat text is read aloud, select one of the available voices in the Text-to-speech voice menu.

The feature will hopefully be implemented in more games as the year progresses, because inclusive gaming is a huge initiative, especially for a company like Microsoft, and seeing their efforts succeed will likely influence other games companies and improve the whole of gaming for all players. If any new games that support this feature arrive, or any new features are added, we’ll keep you updated.  So for the latest, be sure to stay tuned to Rectify Gaming.
Source: MSDN Accessibility Blog

Resident Evil 7 to release on Xbox and Windows 10 via Xbox Play Anywhere

While we’ve known that Resident Evil 7 Biohazard would be getting a very wide release, its gotten yet another interesting launch avenue: Xbox Play Anywhere. The latest Resident Evil entry was originally set to launch on PlayStation 4, Steam, and Xbox One, but Phil Spencer announced on Twitter today that the game would be launching on Xbox One as well as Windows 10 via the Windows Store courtesy of previously unannounced Xbox Play Anywhere functionality.
As most will know, Xbox Play Anywhere allows a customer to purchase an Xbox One or Windows 10 game digitally and get a bundled copy of the same game for the other system (Windows 10 or Xbox One, respectively). Sadly, the feature has only applied to digital purchases, soon to be changed with the physical release of Halo Wars 2 for Windows 10, but as most games are bought digitally, it’s not likely to affect most purchases. The game is still set to release on January 24, but now Windows 10 players have another way to buy the game and it will likely be especially interesting for Xbox or Windows 10 gamers with the complementary system. Currently, there are no other details regarding the Xbox Play Anywhere launch, but we’ll keep you updated on future developments.
Source: Phil Spencer via Twitter

Microsoft holding Xbox and Windows 10 event February 25th

Microsoft is planning to showcase its upcoming Xbox spring lineup at a media event to be held in San Francisco on February 25th.  The Head of Xbox, Phil Spencer will be there, and will offer hands-on opportunities with “the best games and platform experiences launching this spring on Xbox and Windows 10” We all know E3 is still far away and that they can’t announce everything there. So this is a good chance to showoff what is coming in the first half of 2016.
Microsoft has just released its first Xbox One update of the year, including lots of social improvements and new features like an Avatar Store and more, and it looks like we can look forward to not only new games, but more improvements to the Xbox One experience. Also, could we expect more Windows 10 news than Xbox news during this show? We will have to find out.

Guilty Gear Strive Arrives To Xbox Consoles, Windows, And Xbox Game Pass This Week

“It plays great, looks fantastic has a ton of unique characters and has something for casual and hardcore fans alike. The much laughed at online lobby system even shines in the real release. With the superb netcode and ranking system doing a great job of letting lower skill players hang out in beginner rooms to play amongst themselves,” our review for the Guilty Gear Strive read back at launch for the game.

The game originally announced back at EVO 2019 shook its fanbase as a new installment is on the way from Arc System Works. Originally, the title was slated for a late 2020 release, but with the developing COVID-19 pandemic pushed its release to a new window in April 2021. Even still, it was not until June did the game officially arrive. Since then, the game across PC & PlayStation welcomed multiple content seasons and continued support to this day.

In a surprise reveal this week, Guilty Gear Strive is now available for Xbox alongside Windows as well. Not to mention the game is also out for Xbox Game Pass also. The announcement came from the official Japanese Guilty Gear Twitter page, and this reveal applies to Xbox in North America too.

“‘Guilty Gear -Strive-’ is the latest entry in the critically acclaimed Guilty Gear fighting game franchise. Created by Daisuke Ishiwatari and developed by Arc System Works, “Guilty Gear -Strive-“ upholds the series’ reputation for groundbreaking hybrid 2D/3D cell-shaded graphics and intense, rewarding gameplay,” the description from official Xbox page reads.

On Monday, Xbox Game Pass also received two additional titles via Paradox Interactive. In that, Cities: Skylines II & The Lamplight League also received confirmation it will be coming to the subscription as well for launch when release dates are scheduled. You can read the full report by heading here.

How excited are you that Guilty Gear Strive is available for Xbox Game Pass?

Guilty Gear Strive is out now for PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and PC.

Microsoft Expands On Additions To PC Like Auto-HDR, Cloud Streaming, And Rebuilt Xbox App For Windows 11

While console continues to be the main emphasis for Microsoft’s pursuit in the video game industry, it is no secret that the Xbox company is also tackling the same endeavor through different avenues. In that, PC also happens to be a large aim for its expansion. Additionally, cloud streaming is the latest pursuit from Microsoft with xCloud entering the market last fall via Xbox Game Pass Ultimate.

However, PC users are now being welcomed to the mix of xCloud as well via limited beta. But that is to change fairly soon as the firm recently promised the feature to be welcomed to more browsers in the approaching weeks. Furthermore, the team also told that the Xbox App on PC is anticipating a dedicated update for xCloud later on. Even more, PC could also anticipated tools such as Auto-HDR which was already pressed earlier in 2021.

Upon showcasing the capabilities of the latest Windows 11 operating system, Microsoft also presses on the influences of the new version when it comes to PC gaming as well.

Games will look better than ever thanks to Auto HDR, a unique capability we’re offering with Windows 11 which automatically adds High Dynamic Range (HDR) enhancements to games built on DirectX 11 or higher that previously only leveraged Standard Dynamic Range (SDR). HDR allows a supported game to render a much wider range of brightness values and colors, giving an extra sense of richness and depth to the image.

We introduced this tech in our Xbox Series X|S consoles and got an outstanding response from creators and players. We’re excited to bring this groundbreaking technology to Windows 11. With a high performance NVMe SSD and the proper drivers, Windows 11 can soon load new games faster than ever thanks to a breakthrough technology called DirectStorage, which we also pioneered as part of the Xbox Velocity Architecture featured in the Xbox Series X and Xbox Series S.

With DirectStorage, which will only be available with Windows 11, games can quickly load assets to the graphics card without bogging down the CPU. This means you’ll get to experience incredibly detailed game worlds rendered at lightning speeds, without long load times. “DirectStorage Optimized” Windows 11 PCs are configured with the hardware and drivers needed to enable this amazing experience.

Sarah Bond, Corporate Vice President for Game Creator Experience and Ecosystem

If you’re a gamer, Windows 11 is made for you. Gaming has always been fundamental to what Windows is all about. Today, hundreds of millions of people around the world game on Windows and find joy and connection with loved ones and friends through play,” Microsoft reiterates on the Windows 11 announcement. “Windows 11 unlocks the full potential of your system’s hardware, putting some of the latest gaming technology to work for you.

“Like: DirectX 12 Ultimate, which can enable breathtaking, immersive graphics at high frame rates; DirectStorage for faster load times and more detailed game worlds; and Auto HDR for a wider, more vivid range of colors for a truly captivating visual experience. Nothing has changed in our commitment to hardware compatibility – Windows 11 supports your favorite PC gaming accessories and peripherals.”

Many of the additions mapped for gaming on PC was previously by Microsoft a few weeks prior. In that, the Xbox division did elaborate on its ambition to improve the overall experience for Xbox Game Pass on PC as well which is now included in the latest roadmap. You can read the full report by heading here.

What part of Windows 11 for gaming are you most excited to see on the way?

Source: Xbox Wire

Minecraft Android/Windows 10/Xbox One: Beta is Out Now

Ever since 1.14 releases on Java, Bedrock players have said 1 word: Fox. Well today is THE day that Bedrock players get foxes. In a beta anyway for Android, Windows 10 and Xbox One players. It is still a big feature. A lot of other changes have been introduced including

  • Coordinates can now be tab-completed when writing commands
  • Added new “PersistComponent” for mob persistence
  • Added new and improved Structure Blocks
    • Save and Load features are behind the Experimental Toggle

Some map maker changes have also been added including the data driving of some animations and scripting api changes. Check out the full changelog down below:


Minecraft Android, Windows 10, Xbox One: Beta Build is Out Now

There has been a lot of betas in Minecraft’s history. From using Google+ to the Xbox Insider Program, features and bugs have come and gone. But now a 1.12 beta has been released and it is focused on content creators
Some of the new features are:

  • New items can now be created, complete with scripting events!
  • Command blocks now have auto-complete & have a delay option
  • New APIs added: item, inventory, block, executeCommand, Event Data


Remember to submit bug reports here


Minecraft Bedrock: Xbox One/Windows 10/Android Beta Build is Out Now

Another day which means another beta build. This one does not have many new tweaks and it is mainly a bug fix beta build. However, this is a good thing because it means that the team are starting to wrap up the features and get the update finished in its beta phase and get it out to the stores!

The changelog is not big but not a very small changelog. Check it out at:

Minecraft Bedrock: Xbox One/Windows 10/Android: Beta Build is Out Now

Another day, another beta. The team has been pushing beta builds out really fast this year which is great as bugs have been appearing but they fix them very fast. While some bug fixes may be small, some of them can be big bug fixes for some people. This beta build mainly has bug fixes which are nice to have.

Here is a few bug fixes:


  • Added even more new textures to blocks and items, including stained glass
  • Text to Speech now reads all dialog boxes and in-game notifications



  • Fixed several crashes that could occur during gameplay
  • Fixed a crash that could occur when importing a 1.10 beta world with Experimental Gameplay disabled
  • Fixed a crash that could occur when villagers died D:

Check out the full changelog here.

Minecraft Beta: Xbox One/Windows 10/Android Beta Build is Out Now

Minecraft updates sometimes release at the same time and sometimes they get released randomly. Normally the updates have either features or bug fixes. This one is no different. Today a new beta build has been released to the public.

The 1.11 Update will be the full Village and Pillage update. While it won’t have the EXACT same features across Bedrock and Java, it will have roughly the same.

This update is not an update that is the biggest but it is a nice beta build. It contains some nice features and a lot of changes. Check it out here. 

About The Author

Recitfy Gaming