To freshen up for those who might have been busy this weekend: fans who gained access to Anthem’s closed demo either through pre-ordering BioWare’s latest title or being a member of EA Access faced trouble when discovering to be unable to play the anticipated sci-fi title.
With the game’s release only two weeks away, that the demo left many fans with a sour taste in their mouth already was not the initial plan from the Mass Effect developer. In a recent blog post, BioWare’s Head of Live Service Chad Robertson discusses the current status of the title and reveals what is on the way to prevent similar problems from reoccurring.
We’re working hard to ensure everyone can enjoy the game exactly as we’ve designed it.
Acknowledging some of the obstacles players ran into during the tree days of the VIP demo, Robertson ensures that the teams in both Austin and Edmonton will be working on squashing the bugs for the approaching open sessions coming this weekend. With problems circulating around server performance, Javelin unlocks, infinite loading, and client logins: these problems are the most frequent amongst others that appeared in the three-day session.
Other problems present though players won’t see solutions to coming the weekend, Robertson tells that the developer will be working on towards the game’s mid-February release date:
- Weapons with 0% infusions
- Weapons with bonus that applies to different Javelins
- Plot integrity / party gather issues
- Changes to Javelin unlock behavior
- Fixes for losing XP at end of some expeditions
- Performance Improvements
- Additional stability fixes
- A Social Hub: The Launch Bay
- And a few thousand more (literally)…
The upcoming open demo for BioWare’s Anthem will kick off on February 1st until February 3rd.
Anthem will be available on February 15, 2019 for Xbox One, PlayStation 4, and PC.