In the past, we’ve seen Apple shape its iOS-centered App Store into becoming a full-fledge hub for gaming. Via Apple Arcade, the platform has featured fairly modern titles including some platform exclusives which has yet to truly breach over onto other systems. This month, things changed with the iPhone 15. In that, current-generation titles such as Assassin’s Creed Mirage & Resident Evil 8 Village are both headlined titles for the Pro & Pro Max models.
Additionally, the aforementioned Capcom title is the first to release. According to a report from MacRumors, the 2020 title is up to launch on the App Store this Halloween, for October 30th. However, for players interested in playing this among the others that are to follow, upgrading your phone is a necessity. But, iPad users are given more opportunity, the App Store reveals.
According to a new post on X by @LumberjackRy, the full list of devices for Resident Evil 4 reveals that the iPhone 15 Pro & iPhone 15 Pro Max are the only smartphones to run the game – likely for the others too. But, there is more than a handful of legacy iPad devices that can run the game. You can read the full list below:
iPad Pro (11-inch) (3rd generation)
iPad Pro (11-inch) (3rd generation) Wi-Fi + Cellular
iPad Pro (12.9-inch) (5th Generation)
iPad Pro (12.9-inch) (5th Generation) Wi-Fi + Cellular
iPad Air (5th Generation)
iPad Air (5th Generation) Wi-Fi + Cellular
iPad Pro (11-inch) (4th generation)
iPad Pro (11-inch) (4th generation) Wi-Fi + Cellular
iPad Pro (12.9-inch) (6th Generation)
iPad Pro (12.9-inch) (6th Generation) Wi-Fi + Cellular
Moreover on the limited iOS support compared to iPad OS is that the user also attempted to use a previous device to test this out. While on the App Store via an iPhone 13 Pro Max, the store prompts that the “device is not compatible.” When viewing the ‘full list of compatible device’ which housed the iPad list, it only frames the iPhone 15 Pro & iPhone 15 Pro Max to be the only supported devices.
Of course, Mac is also another platform with more flexibility. But while the page does not reference the extensive list of devices, it is clear that the systems which can run these titles are solely ones which feature the new M1 Chip or newer alongside macOS 13.0 or later.
What surprised you most about how Apple is supporting these new devices?