Bungie explains why Destiny 2 is 30FPS on console.

Bungie explains why Destiny 2 is 30FPS on console.

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In the recent Edge Magazine Issue 310, the magazine had a chance to talk with Bungie revealing interesting information about Destiny’s sequel. Edge asked Bungie if 30FPS was enough in an era filled with 60fps shooters. It’s been a hot topic among gamers especially when the PC version outputs 4K and uncapped framerate. Here’s what Bungie said to Edge:

“It’s about the simulation of the Destiny world (…) Thirsty AI at once, large open spaces, six players, sometimes with vehicles, and drop ships coming in; that´s where we´re using the CPU. Could we make a Destiny game that ran at 60fps? Yes, but the space would be smaller, it would be less cooperative, and there’d be fewer monsters to shoot. That´s not the game we want to make. First and foremost, we´re trying to make an incredible action game. We don´t feel we’ve been held back by the choices we’ve made about world simulation versus framerate; in fact, we think we´re offering a player experience you can’t have elsewhere because of the choices we´re making. But if framerate is something that’s really important to you, there is a platform now where you can spend as much money as you want, to go as fast as possible.” On PC, in addition to offering 4K visuals, Destiny 2´s framerate will be uncapped.”

What do you think of Bungie’s explanation for 30FPS on Xbox One and PS4? Tell us down in the comments your thoughts.

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