Previously Bethesda revealed what’s to come for the future updates that their recently released Fallout 76 desperately needs. Bethesda has stated in their recent post on the game’s subreddit that the studio plans to introduce weekly updates on r/fo76 to ensure progress on the post-apocalyptic online title.

We know you’re frustrated and angry at the state of things right now, whether it’s the issues you’re running into in the game, or the lack of communication about fixes, updates, or news. To be clear, this account is run by us, Bethesda Game Studios community team. Yesterday we posted to let you know that we’re still here gathering your feedback and, more importantly, working to get info from the team we can share. We didn’t want you to think the silence meant nothing was happening. We’re sorry and understand this was not the right approach, and we’ll work to make a better bridge between you and the dev team at BGS.

The Fallout developer has revealed that there will be two back-to-back updates at the start of December to squash some of the any bugs that are littered throughout the game.

The first update to debut next Tuesday will increase the 400 lb. stash hold weight to 600 lb, which many fans have heavily requested since the game’s launch. Along with other bugs such as decreasing cryolator effects from two hours to 30 seconds and allowing dying overcumbered players to respawn at closer locations on the map.

Following the week after the December 4th update is the another which will mainly improve the Construction and Assembly Mobile Platform regarding placement of your C.A.M.P.. Players faced a problem where their C.A.M.P. wouldn’t be blueprinted and stored when another player occupies their plot: now that has been fixed with options to either relocate or load into another server where you plot is vacant. The Bulldoze feature will also be added to give players the chance to remove objects such as trees and rocks.

Fallout 76 is out now for Xbox One, PC, and PlayStation 4.

Source: Reddit

Nick Moreno Content Writer

Nick has over a decade of video game journalism under his belt. Outside of writing about trending & indie releases, he has also provided coverage at multiple events across the United States including Penny Arcade Expo & E3.

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