Custom Game Browser Confirmed To Release In Increments Starting With Halo Reach For Halo: The Master Chief Collection


Posted on March 7, 2021 by Nick Moreno

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In contrast to the game’s release back in 2014, Halo: The Master Chief Collection is a shining example of good dexterity from a game studio and the potential an experience can evolve to when properly managed. But despite the bells and whistles it offers now, the title is still not close to what many anticipate to offer alike its predecessors previously. Even with cross-play enabled between both console & PC it is supported on.

That being an organized custom game browser: the series anthology currently does not feature one alike entries previously did independently. But unlike its formers, this search mechanism is to stretch across generations of titles through Halo: The Master Chief Collection. But do not worry, it is on the way. 343 Industries previously teased the feature’s arrival last year, but now it is being prepared for the public fairly soon.

However, in a new Halo Waypoint post, the developer clarifies it will not be incorporated for all titles right off the bat. Instead, only Halo Reach will offer the option at first with more support to phase in at later intervals.

Custom Game Browser (CGB) will be added into MCC over “Phases” as we build it to be supported across all games. Since sharing our initial concepts of it vs. what we are building now, it has really grown in terms of scope and features. Given this increase it is taking a bit more time for the entire feature to be developed and we are building it in a phased approach.

This allows players to enjoy the foundation we have built and enjoy these benefits in the near term. In flight, we will be releasing the “Phase 1” version which is the initial iteration of this feature to be built on over time. Once completed, this feature will be available for all titles in MCC, receiving various updates and bug fixes as needed as time progresses.

Tyler Prince, 343 Industries Community Support & Engagement Coodinator

To elaborate further on how the custom game browser will be organized as well, 343 Industries issues that players will be able to host ‘sessions’ on dedicated servers for the respected game. Options such as game mode, maps, team changing, etc. will be available for this as well. There will also be a pre-game phase which allows players to duke it out in a slayer variant until the lobby population meets the minimum requirement to begin.

Overall, the custom game browser is aimed to be a gateway to develop playlists with the community. Additionally, there will be options allowing users to play in the same lobbies as previous games within the playlist as maps and even modes swap out. The ‘Browse Flow’ tool will be a prime orchestrator for the feature to assist players in entering lobbies and playlists.

Currently, the feature will only be implemented via the latest MCC Flight for users that are already active in pre-released features for Halo: The Master Chief Collection. In regards to what is already out for the bundle of Halo games, 343 Industries previously shipped the Xbox Series X|S enhancement for the game offering 4K resolution output and up to 120 frames per second support. You can read the full report by heading here.

Do you plan to use the custom game browser for Halo: The Master Chief Collection?

Halo: The Master Chief Collection is out now for Xbox One, PC, and Xbox Series X|S.

Source: Halo Waypoint

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