Following Mass Effect: Andromeda’s early availability as a trial via EA Access on Xbox One and EA Origin on PC yesterday, the lead designer on Andromeda, Ian Frazier has been answering various player questions regarding the games various quirks. Some players have noticed the odd animation quality of characters, as well as overall performance in the game and reached out on Twitter looking for answers. Frazier answered a few, and we’ll embed a couple important ones below.
At day 1? No, that ship has sailed. We'll have more patches later on, but exactly what goes into them is still in discussion.
— Ian S. Frazier (@tibermoon) March 16, 2017
From this first tweet, fans know that while the game may be having issues, these issues will not be addressed by a day-one patch to the game. This means, according to Frazier’s tweet, that players will be waiting an undisclosed time for any sort of fix for problems plaguing the game before and at launch. Next, Frazier addressed the possibility of improved character creation.
At day 1? No. Later? Possibly–we're investigating options now.
— Ian S. Frazier (@tibermoon) March 16, 2017
Again, sad to see no additional improvements hitting Mass Effect Andromeda at launch, but it’s good to know that BioWare is actively working on future updates and patches that will hopefully address issues that players are having with the game already. While day-one updates are somewhat problematic, since reviewers don’t get to play the game with the fixes included in the update(s), the content and experiences reviewed will more easily line up with what potential buyers will be getting with the game on day-one. If we learn anything about these upcoming patches, we’ll keep you updated. Until then, be sure to stay tuned to Rectify Gaming for the latest.
Via: PC GamersN