Rectify Gaming

Design For Google’s Video Game Controller Potentially Revealed Through Patent


Posted on March 11, 2019 by Nick Moreno

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For about the past half year now, discussion of Google’s attempt to enter the videogame have been surfacing going as far back as E3 with Project Yeti. The stream-based console was initially under wraps for the most part until the end of June 2018 where detail on the tech giant’s platform first emerged online through Kotaku.

Following months later in October, Google revealed that their titular browser Google Chrome will be able to stream games seamlessly at 1080 p, 60 frames per second. Currently the service is in closed beta for specified participants who applied with only Assassin’s Creed: Odyssey available to test out.

But talks of the company’s platform has been quiet since late-June and it seemed as if the company has abandoned the project completely since players expected Chrome to be the new platform from Google in the coming future. This weekend, users have discovered a patent from Google of a controller that could potentially be for the unannounced console.

Here are the images found from the patent filed on the USPTO website:

It is worth noting that the copyright registration for the patent was filed as far back as 2014 and after with a more recent file in October 2018. Since this first surfaced, users online have forged fake images of the controller (like the one in this article’s header), and should be taken lightly until official word from Google is released. For those who are unsure of this possibly being the final version for the Google gamepad, just remember that this is not the final version of the product and changes will occur leading up to its feasible announcement.

As part of a personal grudge of mine with Google, I wrote a piece last Summer in anticipation of the upcoming Google console that the company should rework the YouTube app on consoles. And following the app debuting on Nintendo Switch, I‘m afraid that there is no hope for a complete rework of the app’s interface. Especially as there’s still no shuffle option for playlists and, but there’s always hope, am I right?

Source: Eurogamer

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