Eight New Destiny Crucible Maps Announced


Posted on August 13, 2015 by Tyler Nienburg

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Today Gameinformer have revealed more details about the new Taken King Crucible maps. Most of the maps in The Taken King are more like jack-of-all-trades that work well in almost every game type, though some still shine brightest in particular modes. Here they are:

 

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Bannerfall
This map should be recognizable to most Destiny players since it’s set on a Tower that’s similar to the one players congregate on in-between missions. This tower, however, is set on the other side of the city and has long been abandoned. Bannerfall is a good mid-sized map well-suited to matches of Control, and its symmetry works well for Rift matches. A large open courtyard evokes the memory of the actual Guardian Tower, while an angled back alley offers a sneaky path to victory.

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Frontier
This is another map set far out on the city perimeter of Earth. The location is a transfer/relay station, shuttling supplies to other perimeter stations such as the Twilight Gap map from the original release of Destiny. Frontier is a semi-symmetric map built around a train yard. A train track cuts through the middle of the map and runs across a bridge, which is a central landmark for the map and a bottleneck for combat. Frontier features a lot of good sniper sightlines, and has a good mix of open and closed spaces for firefights. It’s also a showcase Rift map.

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Crossroads
This Vex structure on Mars is one of only two maps featuring teleporters. Crossroads is overgrown with the giant vegetation that formed on Mars in the wake of the traveler’s arrival. This map is a really good showcase for Mayhem matches, since it allows players to launch themselves into the air and teleport away while their special attacks quickly recharge. The main body of the map is separated from a smaller island reachable by launchers. Fights here tend to be chaotic.

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Sector 618 (Playstation Exclusive) 
Clumsy Guardians could easily find themselves falling to their death while crossing Sector 618’s various floating platforms. Expect a lot of leaping and platforming. Sector 618 features a square layout that has two bridges crossing a central chasm, and is the new PlayStation 4 exclusive map. The map is set inside the Cosmodrome wall, so it should feel familiar to anyone who recalls Destiny’s early story mission that has players facing off against an advancing tide of Fallen slipping through the darkness.

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Ghost Ship
This is the first crucible map set in the Reef. The Ghost Ship is actually a Fallen ship that fell after a Hive attack. The smallest map in The Taken King, Ghost Ship features a symmetric layout, however, one side of the ship has been torn open by a Hive attack and various debris floats through one side of the ship, which helps give players a sense of where they are. Ghost Ship shines in the smaller matches with fewer people.

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Exile
This Hive prison cell sits inside one of Oryx’s ships that orbits Saturn. Players will recognize the architecture and detail work from Oryx’s Dreadnaught. Exile is a little bit longer and narrower than most Crucible maps, and is strong for both Control and Clash mode. The lower level adds a vertical element to combat, while a complicated maze of corridors leads to some violent conflicts as you take corners.

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Memento
This map returns players to the European Dead Zone that was first shown off in the Widow’s Court map released with the House of Wolves’ DLC. The core of the map is an overgrown street tucked in-between two larger buildings, all set within a roughly triangular shape. In the middle is a larger courtyard that is angled down and provides some sight line blocking. This is another good Control/Clash map, but it’s moderate size means it also plays well in smaller team modes.

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Vertigo

In Vertigo, Guardians take another trip back to Mercury to fight on a Vex structure high in the sky above the yellow planet. At one time, a Cabal expedition force began exploring this structure, but the group mysteriously vanished and hasn’t been seen since. The odd Cabal “bolted-on” architecture adds some variety to both sides of this symmetrical map.

Gameinformer will be dropping even more Destiny: The Taken King info. Stay tuned right here because we will have you covered! Discuss the news on our forums! 

 

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Tyler ‘Tyboy’ Nienburg released Rectify Gaming back on December 17th, 2013.Feel free to contact the head of Rectify at Tyler@Rectifygaming.com