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Guardians of The Galaxy: A Telltale Series Episode #1: Tangled Up in Blue Review


[vc_row][vc_column][vc_column_text]Let’s hope you are all ready to rock out to an amazing sound track – just as good, if not perhaps better, than the Guardians’ first outing on film in Guardians of the Galaxy: A Telltale Series, Episode # 1: Tangled Up in Blue.
I want to touch first on an excellent voice cast. Peter (Starlord) is played by Telltale alumni Scott Porter. (Porter has lent his voice to characters in both Minecraft: Story mode and The Walking Dead: Season #2). Next up we have Drax, the destroyer played by Brandon Paul Eells (Eells is the co-creator and host of Reading Out Loud, a podcast in which voice actors and sound designers dramatize short works of fiction). Everybody’s favorite talking tree, Groot, is played by Adam Harrington (another Telltale Alum who has been in The Walking Dead: Season #1 and The Wolf Among Us as Bygby and the Woodsman). Gamora, one of the more in-depth characters this episode is played by Emily O’Brien. (O’Brien is best known for her work on the Young and the Restless from 2006-2013. She also lent her voice to The Order 1886 and Shadow of Mordor). Now last, but surely not least, we have the beloved Rocket Raccoon played by none other than Nolan North. (North is known for Nathan Drake from uncharted, and is currently the voice of our Ghost companion in Destiny).
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Rocket is another character that you get a deeper interaction with in this episode if you so choose, and North’s voice chops are hardly recognizable in the role – but he does a damn good job blending what we think Rocket would sound like if we had never had Bradley Cooper’s take on the furry character.
Audio wise GOTG hits it on all cylinders. The cast melds well together, and you honestly feel for the situations you find yourself in. Now game play is a double-edged sword. See, GOTG is built on the new engine that Telltale created Batman on, and some of the glaring issues still remain. In an attempt to make the experience feel more fluid, Telltale brought in “swiping” in the middle of an action/battle you may find yourself swiping up on the analog stick. Cool right? In theory, this created a more fluid scene and adds to the immersion of the episode, but in actuality unless you practice the scene a few times, the chances are the motions will leave you feeling a bit disjointed and will pull you out of the story on screen. The next issue is you have a wide breadth of Characters to explore but in this episode, a good 90% of the time you play as Starlord. Yes, Starlord is awesome and his background story (even in Telltale form) hits you right in the feels. But these are the Guardians of the Galaxy – we want them all!
Screenshot_Castonelevator_watermarked_1920x1080The story foundation is set to instantly stake out a line in the sand that this is not your movie Guardians. I won’t give anything away, but it is a pretty substantial moment. There also happens to be some of the best switch-offs between characters I have had the experience of playing (minus the funky swipe motions).
After this event, you get an opportunity to explore your ship and gather some backstory on your ‘comrades in arms’. This is one of the best moments for fans of the franchise, as those
with a keen eye (or the completionists) will find many Easter eggs within the ship. This leads to further fleshing out of the story, and adds some fluff to the character references that are often seen in The Guardians of the Galaxy.
In full, this episode will run you approximately 2-2.5 hours with decent replay ability for experiencing different conversational choices. My first time through, I picked things based on how I felt I would perform, given the situations. On my second play-through, I ran with my gut and found myself picking the choices I felt Starlord would. Now both times through were a great time, however, I feel the more Starlord-centric choices made for a more believable story – having knowledge of the character from both the comic books and film.
Your first time logging in, you may find yourself questioning why am I connecting to a server? Telltale offers a peer play option where your friends can watch you play. During the choice scenes, you (along with your viewers) get to vote on the dialogue options. I found this to be a clever option to share your experience with others that is very reminiscent of what many streamers have been doing with games like Mass Effect: Andromeda on Beam. Is it needed? No. But extra options are always welcome. Now we have arrived to the point where we highlight the good, the bad, and what we rate it. The Good: At a $4.99 price point for the episode, you can’t really beat the entertainment value. The season pass will set you back $29.99, but with that you get a full story to experience alongside the Guardians of the Galaxy through 4 more episodes – in addition to Tangled Up in Blue – for a total of 5 episodes. The Bad: Star Lord’s movements in some of the early scenes (where the player gets to control him) appear very clunky and robotic. Now, this is not a deal breaker by any means, but this issue combined with frame drops in the heavy action scenes will keep this episode from obtaining a perfect score. Telltale has done a pretty good job with laying the foundation for a good story to be told. Chris and I are both looking forward to the future episodes and crossing our fingers that we get more playtime as the rest of the cast of Guardians. It is a good, fun time – but could use a little more time in the oven.
In closing, I really enjoyed the small details Telltale brought forward, and am excited about the potential this series holds for Both TT and Marvel.[/vc_column_text][/vc_column][/vc_row][vc_row][vc_column][review_summary][/review_summary][/vc_column][/vc_row]

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