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Half-Life: Alyx Taps 500K Sold Units In Its First Week, Accumulating 40K+ Concurrent Players


Posted on March 30, 2020 by Nick Moreno

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The release of Half-Life: Alyx last week slated a new standard for the virtual reality peripheral as the game swiftly shot up the charts and continued to receive high appraisal for the title now reaching one week in. And as you would expect, the numbers have came in suggesting a fair estimate as for how many units actually sold within its launch week.

According to SteamSpy, the newly released prequel has accumulated roughly 500,000 units since the game launched on April 23rd. This insane metric looks to be an after effect of the anticipation that built up from the game’s announcement late last year. Following the reveal for the game back in November, it was reported that sales for the Valve Index first-party, virtual reality headset more than doubled in that same financial quarter.

Now it seems that the player count grew immensely anticipating for the game’s arrival this month. Even more, the title’s highest number of active users skyrocketed to 42K concurrent players within the first day of the game launching. Since then, that number has yet to be overtaken as of yet.

This news looks to be just what Valve was anticipating leading up to the release of Half-Life: Alyx. Earlier in March, Valve’s Robin Walker disclosed that the team shared ambitions to return with more installments following Alyx for the Half-Life franchise, and this instant milestone is enough to kickstart more entries in the coming future. You can read the full report by heading here.

Were you one of the thousands that played Half-Life: Alyx this past week?

Half-Life: Alyx is out now for Valve Index.

Source: SteamSpy

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