When discussing the latest release from 343 Industries with Halo Infinite, the topic brings a different connotation to the conversation in contrast to the launch of the game last fall. While originally kicking off on a very good note, the game has went on to feature no direct improvements to the game in terms of the content anticipated to arrive in post-launch.
With professional players even leaving games like Apex Legends and Fortnite to play Halo Infinite competitively, it surprised more fans with the similarity the current state of the game offers compared to the initial release. So far, there are two new Arena maps and a new Big Team Battle map on the way in Season 2 – Lone Wolves. But, the promised co-op campaign is said to ship later on than anticipated.
However, 343 Industries in the new layout plans for Season 2 has revealed on intriguing feature is in the pipeline: a career progression system. Although Season 2 is not likely to feature this new addition, it is exciting to hear that the team is working to deliver one element to keep players engaged with the online component.
“A Career Progression system is in the design phase right now. We want to nail it out of the gate and that’s going to take some time,” 343 Industries highlights in one of its ‘live team responses’. Alike most multiplayer-focused titles, an overall ranking system has been an essential feature for players to acknowledge their time playing. But, Halo Infinite took a bold approach only including a ranking for its battle pass system and ranked matchmaking surprisingly enough.
Another acknowledged complaint is the impact player performance makes on receiving experience per match and 343 Industries plans to integrate a system to account for user outcome each game. “Additionally, we know there’s a desire for per-match, which also leverages performance, to plug into this system as well as the Battle Pass. Per-match XP is on the way and will land this year.”
The team even presses on the previously promised Halo credits being added to the battle pass for Season 2. “For S2’s Battle Pass, we want to focus on improving the value we provide to the players on both the free and Premium tracks. To do so, the free Battle Pass will contain even more customization content than S1’s – including the Lone Wolves armor core early on the in the track. As for the Premium track, we’ve added Credits as another reward tier and will allow players to earn up to 1000 CR.”
Are you excited for some of the changed coming to Halo Infinite?
Halo Infinite is out now for Xbox One, Xbox Series X|S, and PC.
Source: Halo Waypoint