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Halo Infinite’s Multiplayer Will Be Free To Play & To Support Up To 120 FPS


Update: 343i officially shares that Halo Infinite’s Multiplayer will be free-to-play and will support 120 FPS on Xbox Series X. More information will be revealed later on.

Original: Halo Infinite has been the story of the past week with its official gameplay reveal during the Xbox Games Showcase. It had received some criticism with the early build that was used to show it off, but 343i has spoken out about that.

A new leak has suggested that Halo Infinite’s multiplayer will indeed be free to play while supporting 120 FPS. This comes from Smyths Toys in the UK and other sources such as Klobrille on Twitter has confirmed this. The multiplayer will have a Battle Pass system and the customization options for armor will be Halo: Reach style.

Here is what it says on Smyths website:

The Legendary Halo Series returns with the most expansive Master Chief campaign yet and a ground breaking free-to-play multiplayer experience. Enjoy up to 120 FPS and greatly reduced load times creating seamless gameplay with Xbox Series X.

In yesterday’s blog post by 343i there were questions answered and re-confirming certain features coming to Halo Infinite:

  • In Universe Timing: It follows the Master Chief’s story some time after Halo 5: Guardians’ conclusion
  • Pro Team: We’ve assembled an internal Pro Team for Halo Infinite
  • Splitscreen: Yes, splitscreen will be a thing! (See above for details about Campaign)
  • LAN: Halo Infinite will support LAN
  • Back in Black: Black undersuits will be in the game
  • Microtransactions: Halo Infinite will not include real-money loot boxes
  • Player Customization: If you liked the level of armor customization options in Halo: Reach, you will be pleased
  • SR 152: Players who hit SR 152 in Halo 5: Guardians will receive a token of appreciation in Halo Infinite
  • Forge: Our famous editing tool will be in Halo Infinite and will have Undo & Redo buttons, which is a first for Forge.

It shouldn’t be too long until we see Halo Infinite’s multiplayer reveal.

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Tyler ‘Tyboy’ Nienburg released Rectify Gaming back on December 17th, 2013. He has been gaming for over 16 years and it all started on the Nintendo 64 and a little Sega. Once he touched Halo he was never the same. Feel free to contact the head of Rectify at [email protected]