Exploration continues to be a key factor for the majority of games that ship from Bethesda. No matter if its the linear approach from The Evil Within to the scaling open worlds of the Fallout post-apocalyptic universe, there is a sense of discover to find in these games. And with Starfield that is no exception. If anything, the firm has confirmed it is improving on its core base moving forward for the newest IP from the company.
In the past, game director Todd Howard expressed that Starfield will deliver new innovation to the in-house Bethesda Game Studios. With that will bring a revamp to the Creation Engine which has not faced this scale of an enhancement since development of The Elder Scrolls IV: Oblivion. But, that is not all the team is taking from the legacy title it reveals.
According to the latest ‘Into the Starfield’ episode, core developers reveals that Starfield also borrows the story-impacted dialogue system from the 2004 title as well. You can view the discussion in the video below:
Howard starts by sharing, “Seems like no matter what story we write the one the players tell themselves is the one that they think about and love the most, and the companions. So something we really leaned into on this game, how those other characters felt about you.” Istvan Pely, Lead Artist continues the conversation, “That’s probably my favorite part.
“Like when your exploring and then your companion makes some comment off the cuff about something you’re checking out or something that just happened. That just feels so perfect for immersion.It’s just so believable, you believe its a real person.” Design Director Emil Pagliarulo goes on to add, “You know we knew we wanted to do some kind of persuasion mini game thing.” However, Will Shen, Lead Quest Designer makes the big reveal.
“Yeah we sat down, and it was funny we didn;t start with let’s do an evolution, let’s look back at the old Oblivion system, but there are a couple beats there. You have to think about, ‘what’s my risk here?’ ‘Which one do I want to choose?’ We don’t want it to be a system where there was definitely the right thing to say.”
Howard finishes off the topic, “It feels like you’re having a conversation where you’re actually trying to persuade somebody of something. As far as new systems in dialogue, I think its definitely one of the most successful ones that we’ve had.” Notably, this will be exciting for even players in Japan as Bethesda confirmed before that localization for Japanese will be available upon release. You can read the full report by heading here.
Are you excited to see the advancements made for Starfield in the full release?
Starfield ships November 11, 2022 for Xbox Series X|S & PC.