Back in December alongside the reveal of this coming Xbox Series X, next-generation console developer Ninja Theory revealed the anticipated sequel to its 2017 title, Hellblade: Senua’s Sacrifice. Following the initial reveal, much detail on the anticipated, new title has yet to be spared including gameplay or a suggested release date for the title. While we are aware the approaching Halo infinite is set to ship this holiday season for the new hardware, the same cannot be said for Hellblade II.

But in a new Xbox Series X update post, Microsoft discloses that the follow-up game was crafted utilizing Unreal Engine 5. After the fact, it does explain a lot especially after watching the first trailer as Microsoft touted the trailer to be in-game rendered visuals.

The team will be building the game on Unreal 5 and leveraging the power of Xbox Series X to bring the Hellblade franchise to levels never before seen. The footage shown was captured in-engine and reflects the power of Xbox Series X available to developers to deliver new universes, experiences and games in ways you have never imagined.

Jason Roland, Xbox Series X Director of Programming

When Unreal Engine 5 was officially revealed last month, the only gameplay presumed to be shown was operating on PlayStation 5 with the tech demo for Lumen in the Land of Nanite. But now following the new information Microsoft revealed, that is not the case as Xbxo Series X presented the engine months in advance to the reveal that took place in may.

Even more, Senua’s Saga: Hellblade II is not the first to be making waves from Xbox Series X when using Unreal Engine 5. It was also revealed in May through a tweet made by InXile Entertainment studio Head Brian Fargo that the next RPG from the team will also be using the engine later on. You can read the full report by heading here.

What other games do you hope to see use Unreal Engine 5?

Source: Xbox Wire

Nick Moreno Content Writer

Nick has over a decade of video game journalism under his belt. Outside of writing about trending & indie releases, he has also provided coverage at multiple events across the United States including Penny Arcade Expo & E3.

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