On Friday, Starfield officially gets into the hands of players. Through the means of the Premium Edition or Premium Upgrade for Xbox Game Pass members, Starfield – the next major IP from Bethesda in over two decades – becomes playable. Already, the game has illustrated the hype is there with sales already sitting at #1 on Steam for PC.
Looking ahead for Starfield itself, post-launch plans is shaping up well with DLC already confirmed. In a previous interview, game director Todd Howard explained that the first add-on ‘Shattered Space’ will be a major story addition. What is likely not planned to come to Starfield is any performance updates as the game is intended to run at 4K resolution at 30hz, as stated previously.
One surprise this week comes from an interview with Vandal as Bethesda vice president Pete Hines shares mod support is coming after the game goes live. “Not at launch. As we said, there will be mods after launch. We haven’t said when, but there definitely will be, as we always have, on PC, and you’ll be able to use mods on both PC and Xbox,” the comment reads through an online translator.
This may come as a surprise seeing how well involved Bethesda stands with its modding community already. Not to mention the amount that has also stretched to console too with Fallout 4 & The Elder Scrolls V: Skyrim. But, this is not the first team to act the same. Originally, Cyberpunk 2077 did not ship mod support until weeks after it shipped then.
At Gamescom, Microsoft in one statement has illustrated confidence in Starfield explaining the new space RPG will be the “starting gun” for what is the built-up portfolio of titles coming from Xbox Game Studios. You can read the full report by heading here.
What is your thought on no mod support for Starfield at launch?
Starfield is out September 6, 2023 for Xbox Series X|S and PC.