Remedy has a history of creating story-focused action games that play with television’s storytelling format. With Quantum Break, the studio has gone all out, creating a professional-quality, live-action show that will be bundled with the game. In this issue of Game Informer they finally explain how both pieces fit together and break down exactly what players can expect from the final product. After Jack Joyce and his childhood friend Paul Serene get caught up in a time-travel experiment gone wrong, they both acquire time-manipulation powers. Unfortunately, that same experiment has created a fracture in time that threatens to bring time to a complete stop. There will be 12 pages dedicated to Quantum Break, what are your thoughts on what you know about the game so far?