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Remakes Must “Surpass The Original”, Square Enix CEO States

This year’s annual E3 was landmark for publisher Square Enix when it comes to the highly anticipated Final Fantasy VII Remake as the title received a proper showcase following the game’s development restart back in 2017. Atop of the title’s full-length demo of the first of three parts that will release for the reimagine of the 1997 title, it was also revealed that the remake will be coming sooner than expected with a release date this coming March.

Video game outlet Game Informer during the event already spoke with Square Enix CEO Yosuke Matsuda as the publisher Head disclosed that the title could potentially hit the next generation of platforms as we are only receiving the first third of the game next year, leaving the opportunity for the other two to drop during or following the launch of the inevitable upcoming hardware. Matsuda’s word going as: “I believe that our teams have made it so that the game will support both the next generation and the current generation of consoles.”

Now more has come up from the gaming magazine that shows Square Enix’s aim when it comes to remakes of their most notorious titles and franchises. During a one-on-one interview, Matsuda shares that Square Enix plans to bring more titles to current platforms towards reintroducing some of the company’s most defining games despite the monetary benefits that will follow the respected ‘revival’.

If it’s a popular series, we want to revive the whole series regardless of what the profitability looks like on individual titles. We’d rather put the entire series out there so it can be played again.

On the topic of remakes, Matsuda explains there is a strict set of rules that the publisher plans to follow when pursuing to rework a previous title; meaning there has to be a proper motive to do said remake. “Remakes are harder, more challenging than you might think. There was an original and I believe that you have to be able to surpass the original. It’s not enough just to do straight reprints of the old one because you also want to get new fans to be able to enjoy it,” the CEO explains. “There are the old fans who know the old game, and at the same time, you want new people to enjoy it. I think you really need to achieve both of these things and that’s why I say it’s quite challenging.”

As for the decision to recreate Final Fantasy VII from the ground up, Matsuda reveals that many of the decisions for the project we left for the team to decide. “The development team would have had a variety of discussions about how they should go about taking such a famous game as a Final Fantasy VII and remaking that for modern day.” Adding on, Matsuda shares that the upcoming and future, unannounced titles should be viewed as an independent game that can be picked up at any time without no chronological backing.

How do you feel about Square Enix’s views towards remade titles?

Final Fantasy VII Remake will be out on March 3, 2019 for PlayStation 4.

Source: Game Informer

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