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Review: Teenage Mutant Ninja Turtles Arcade: Wrath of the Mutants

3/10

Summary

Teenage Mutant Ninja Turtles Arcade: Wrath of the Mutants is a game that fails to capture the magic of its source material. It’s a repetitive slog that offers little in the way of entertainment value. Someone explain to me why there charging $40 for this …. Cowabunga? More like Cowabung-NO.

Developer – Cradle Games

Publisher – GameMill Entertainment

Platforms –  PS4/5 , Nintendo Switch, Xbox One, Xbox Series S|X, PC (Reviewed)

Review copy given by Publisher

Ah, where do I even start with this one? Teenage Mutant Ninja Turtles Arcade: Wrath of the Mutants is a game that manages to take one of the most beloved franchises and turn it into a mind-numbingly boring and repetitive experience. Thank god I decided to get a pizza in celebration of playing this game because it was the only enjoyable thing about my time playing this Wrath of a Horrible experience (See what I did there ?)

The story of Teenage Mutant Ninja Turtles Arcade: Wrath of the Mutants is about as compelling as a slice of cardboard pizza. It’s a tired and clichéd narrative that feels like it was thrown together in five minutes by someone who had only a passing familiarity with the Turtles’ lore. You’re tasked with saving the city from yet another generic villain who wants to take over the world or whatever, a plot so overused that even the Turtles themselves would roll their eyes.

There’s absolutely no depth or nuance to the storytelling, making it impossible to become emotionally invested in the characters or their plight. The dialogue is equally uninspired, consisting of cringe-worthy one-liners and banter that feels like it was ripped straight from a bad Saturday morning cartoon. It’s as if the writers didn’t even bother to try.

From the moment you start playing, you’re thrown into wave after wave of the same mediocre enemies, with the occasional boss fight thrown in to break up the monotony. But let’s be honest, even the bosses feel like a chore to defeat, offering little in the way of challenge or variety, and with boring repetitiveness.

The gameplay mechanics are as stale as a week-old pizza crust. The controls feel clunky and unresponsive, making it a struggle just to navigate your way through the uninspired levels. And don’t even get me started on the graphics; they look like something straight out of a mid-90s bargain bin , and even Pizza Hut would be embarrassed to use their character models on any advertisement back in that time frame, as they look very blocky and stiff.

Now, I will admit, that the one redeeming quality of this game is its undeniable nostalgia factor. There’s something about the Teenage Mutant Ninja Turtles that still manages to tug at my heartstrings, despite the game’s numerous flaws.

Teenage Mutant Ninja Turtles Arcade: Wrath of the Mutants is a game that fails to capture the magic of its source material. It’s a repetitive slog that offers little in the way of entertainment value. Someone explain to me why there charging $40 for this …. Cowabunga? More like Cowabung-NO.

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