Rectify Gaming

Sea of Thieves will add microtransactions about 3 months after release


Sea of Thieves will launch without microtransactions, but will add them in its first major content update, planned for around three months after launch – but they’ll be for cosmetic rewards only, and won’t feature loot boxes.
Here is what Joe Neate, executive producer at Rare told IGN:
“Our focus at launch [is] on a great game experience. When we deliver this first major update, that’s when we’ll turn on the ability for players to spend money optionally.
“We thought long and hard about what’s right for our game experience, and the key thing we think is that it has to add to the fun, social nature of the game. So anything in this area will not impact power or progression, and you’ll always know what you’re getting – so that means no loot crates.”
Beyond that, Rare’s looking to include potions that can alter you cosmetically – like a draught that turns your character model old for a certain amount of time. The mission statement is that microtransaction items have “emotional value, not mechanical value.”
As for why the game has microtransactions at all, Neate puts it down to the increased costs of running a game that will continuously add content beyond launch:
“It’s always an interesting topic, but ultimately I have to look at the reality of running a game-as-service as a business. My goal and everyone else’s goal here is to have as many people as possible working on this, and just keep giving people reasons to return, reasons to have fun. We have to run that like a business, you need revenue coming in.”
 

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