With Sea of Thieves, Rare is trying to make the game available to, literally, anyone with a PC. After they confirmed cross-play between Xbox One and PC players, this time the company at the UK confirms they’re “trying to go as low as possible” says executive producer Joe Neat.
“We have an idea of what the minimum specs are but aren’t quite ready to reveal them. We’ve actually been inviting people below our current plan for minimum specs into the technical alpha so we can test a number things on the performance side. This game looks so great regardless of the device you’re playing on. Of course it’s gonna look great in 4K, 60fps but it also looks great at minimum spec because the art style is purposefully timeless.”
PC design lead Ted Timmins told PC Gamer: “We’ve actually added a 540p mode, so you can go below HD. We’ve also added a 15 fps framerate lock because when we were talking to the community some people were like: I’m actually happy playing 15 frames per second. We were like: that’s actually really cool, we should support that. And to them go to them and say, oh, we’ve added that mode for you—it’s below our Rare certified min spec, but if you’re enjoying the game, why should we as developers knock you for that?”
This news may not please everyone, but it sure will please a small handful of players with a less-powerful computer. Sea of Thieves is slated to arrive Xbox One and PC sometime in 2018. It will support 4K60FPS on PC and Xbox One X.
Source: PCGamer