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Sony Lists Milestones For PlayStation Plus With More Than 1 Billion Hours Played On The Service’s Anniversary

Posted on June 14, 2023 by Nick Moreno

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Around this time last year Sony Interactive Entertainment properly shipped the new PlayStation Plus, Project Spartacus. The new iteration of the subscription integrated both traditional PlayStation Plus & PlayStation Now into one unit with a trio of tiered payment options: Essential, Extra, and Premium. Since then, it was reported that the overall user count for the service did swell down a bit.

However, corporate Sony did clarify that revenue did increase as a result. Last month as part of Sony’s financial report, the PlayStation firm shared more than 14 million users are subscribed to Extra & Premium tiers. As per the last major update in May 2023, the library welcomed in Dishonored, Ratchet & Clank: Rift Apart, and Humanity just to name a few.

On Wednesday in a report from, Sony shares some of the highlights for PlayStation Plus on the anniversary of the new service. Vice president and global head of subscriptions Nick Maguire goes ahead announcing that the service will properly feature cloud streaming as part of a stress test unique to ‘Premium’ subscribers.

“We’re very excited about it. I don’t have any more to share about it today because we’re in the testing phase and will provide more updates once it’s ready.” He goes on to elaborate on the growing engagement for users since the new PlayStation Plus rolled out. “We’re pretty confident that’s down to the quality of diversity that we’re putting into the game portfolio. It makes Plus attractive to many people and we’ve continued to find high quality, high calibre titles. That means that there’s something there for nearly everyone.”

Additionally, Maguire shares how certain games affected users upon coming to the service. “Stray has brought in the highest number of players that have accessed that title over the first 12 months. And Ghost of Tsushima has brought in the highest number of hours of gameplay. People have really stuck around and really invested in that game. That goes to the strength of our PS Studios titles, which have seen great engagement and lots of excitement.

“Four of the top ten over the year have been PS Studios titles, whether that’s Spider-Man: Miles Morales, Horizon Forbidden West and even Ratchet and Clank Rift Apart, which only joined recently – that’s climbing very quickly and growing month-on-month. These exclusive titles are really what’s resonating. It’s bringing people in.” During the discussion, Maguire does address more on first-party games for the service.

We’re happy with our strategy,” he says. “Putting games in a bit later in the life cycle has meant that we can reach more customers 12, 18, 24 months after they have released. We’re seeing customers still get excited about those games and jumping in. For us, that’s working. Occasionally, there will be an opportunity to invest in a day-and-date like Stray and we will jump on those when they come in. But for us, letting those [first-party] games go out to the platform outside the service first… that’s working and that will continue to be our strategy moving forward.

Previously, president & CEO Jim Ryan disclosed no ambition to integrate PlayStation Studios titles to PlayStation Plus aligned to how Xbox Game Pass offers its games. He explains that the reasoning would devalue its first-party library. You can read the full report by heading here.

What is your impression of PlayStation Plus one year later?


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