Rectify Gaming

Sony: PlayStation 4 Pro and PSVR are continuing to sell well


Posted on April 28, 2017 by Rectify Gaming

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PlayStation 4 Pro and PlayStation VR are continuing to sell well according to Sony’s Chief Financial Officer Kenichiro Yoshida during Sony’s quarterly financial conference call with investors and analysts. Here’s what Kenichiro Yoshida said.

Sony E3

PS VR and PS4 Pro, which went on sale last fall, both continue to sell well, which demonstrates the achievements we made when launching new products in fiscal 16”. Sony also forecasts for fiscal year 2017 (which ends on March 31st 2018) that the PS4 will sell 18 million units, which is 2 million less then they sold durning fiscal year 2016 (they forecasted 20 million units sold for fiscal year 2016, and they were able to do it). This is what Kenichiro Yoshida had to say. “Three and a half years have passed since the launch of PS3, and we can expect annual unit sales in fiscal 17 to decrease year-on-year to 18 million units, but some major software titles are scheduled to be launched, and we believe we are in the harvest phase of the platform

Kenichiro Yoshida later elaborated on what he meant. “This is the fourth year since launch for PS4, and the peak for the past platforms came three or four years after the launch and PS4 should not be an exception in our view but if sold units reach 18 million this year, the cumulative number would be 78 million, so we need to capitalise and leverage on this base for software sales. We need to promote the software business and network business so that we can expand the profits. For hardware, according to the normal cycle, the peak will be this or next year. For Profit and software, the peak will come according to the conventional cycle, and we don’t feel that there will be a major diversion from this trend. For software, this is the season for harvest, and we would like to promote a steady business going forward. With the growth of network services, this is different from past business practices and console cycles in the past. We cannot eliminate volatility, but after the peak, volatile of performance should be minimized to stabilize the profit foundation”    

Source: DualShockers

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