Sony’s Project Morpheus Launching Early 2016, Specs Upgraded


Posted on March 3, 2015 by Alan Walsh

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Today, Sony have revealed at a press conference at GDC that the PlayStation branded virtual reality headset known as ‘Project Morpheus’ will launch in early 2016 for consumers. This potentially means that developers will be getting their hands on it earlier as Sony’s Shuhei Yoshida specifically used the word “consumers” when announcing the target time-frame of release. “We are one step closer to realizing our vision of making virtual reality a reality in games” said Yoshida during the briefing. Yoshida also confirmed that the hardware for Morpheus is near completion, with one key change being the 1920 x RGB X 1080 OLED display with a 120Hz refresh rate. Latency is under 18 milliseconds which increases immersion in VR experiences according to Sony.

The company are still to yet reveal pricing plans for the product. Microsoft recently revealed their own helmet, known as ‘Microsoft HoloLens’ using the companies branding instead of the Xbox branding. This is because Microsoft are aiming for far more than just gaming with HoloLens, however the helmet initially had a gaming focus internally. HoloLens using holographic compute technology while Sony’s Morpheus uses VR. Sony also revaled they had sold 20.2 million PlayStation 4 consoles worldwide.

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