UPDATE: Gene Park of The Washington Post shared an update saying the entire Final Fantasy VII trilogy is not yet confirmed to be PlayStation console exclusive.
I am clarifying the second point: it was a mistake on my part to write the sentence like that. The entire FFVII trilogy is NOT yet confirmed to be Sony exclusive. The article has been amended to only mention Remake and Rebirth. https://t.co/zPl6MXBX6N
— Gene Park (@GenePark) March 6, 2024
ORIGINAL: This past week, Square Enix faces a triumphant release with the launch of Final Fantasy VII Rebirth. Not only is its most-anticipated release to date, it is literally one of its biggest titles. When announcing the game would be on two discs, it was understood the file size would warrant erasing some games. In total, over 145 GB is necessary to install Final Fantasy VII Rebirth.
What’s more is that the series is only two-thirds complete. Players occupied with Rebirth are to look ahead for the final entry in the promised trilogy. Already, game director Naoki Hamaguchi confirmed that development has commenced on Part 3. Additionally, the wait for Rebirth to hit more hardware is much shorter. According to one trailer, it is only exclusive for three months before its likely release on PC.
However, Xbox appears to be out of the picture entirely. According to a recent interview with The Washington Post, Square Enix Christian Svensson, Sony Interactive Entertainment vice president of second- and third-party content ventures and strategic initiatives, confirmed all three titles are PlayStation console exclusives.
Back in that same console generation for the original PlayStation, Sony Computer Entertainment had few franchises of its own, and in order to find its place in a very competitive video game industry, we sought to win the hearts and minds of key third-party developers like Square.
“Final Fantasy has always been one of the primary franchise pillars on PlayStation consoles. [Square Enix is] one of the best in the business at pushing beyond their fans’ lofty expectations and showing off what can be done with PlayStation hardware,” Svensson adds. The Washington Post also speaking to Final Fantasy VII Remake trilogy producer Yoshinori Kitase reveals more insight on the decision.
“Had it not been on a single platform, the world map would not be seamless, and game design may have had to regress significantly.” Kitase elaborates that much of the focused resources to one single platform fueled a better, seamless experience rather than development working on ports for other platforms.
Previously, Square Enix addressed that its plans for its library is to be fully embraced with Xbox moving forward. Howbeit, that is now realized to be more selective now realizing that Final Fantasy VII Remake, Rebirth, and what’s next to come is exempt from that promise. You can read the initial report by heading here.
Are you surprised by this new development for Final Fantasy VII Rebirth?
Source: The Washington Post