Undead Labs, the team behind the original State of Decay game, have been busy making its sequel. The sequel, logically State of Decay 2, was announced during Microsoft’s E3 presentation in 2016 but we haven’t heard much buzz surrounding the game’s progress. Undead Labs recently posted on their official blog regarding maps.
Sanya Weathers, Undead Labs’ Community Director, writes, “We’re finally far enough along that I can safely tell you: We are launching with THREE maps. Each roughly the size of the original.” If you haven’t played the original State of Decay, the map size sat between Oblivion and Morrowind. Seeing the upcoming sequel triple the playable area is great, especially because the maps will have “slightly different environments, definitely different landmarks and locations, different layouts lending themselves to different strategies, unique home sites, and even different mission types.”
These two comments, while vague, are great news since State of Decay 2 will allow for players to be able to their things with them between these three launch-day maps. Weathers later writes about player item carryover “the intent is for us to be able to take all of our people, and everything in our supply lockers and rucks.” She does note that this is the intention, not the current reality, as the game is still actively being developed.
Gamespot notes that the more piecemeal approach to map development could potentially allow Undead Labs the “freedom to potentially expand the game world even further into more locales in the future.” We have no confirmation regarding the game’s future development, but when we have solidly cemented facts
Source: Undead Labs Blog
Via: Gamespot
