Telltale games, who created games like The Walking Dead, The Wolf Among Us, Game of Thrones, Tales from the Borderlands and, most recently, Minecraft: Story Mode, have explained their ease of porting their titles to the Windows store.
Telltale currently supports 14 platforms, including Android, iOS, PlayStation, Xbox, and Steam. Going to Windows wouldn’t be a bad idea.
“We have a single toolset we use to build content for all those platforms. So we’re kind of always in the state of porting. The studio builds the game with our toolset. And then that same code base cross-compiles to every single platform we’re going to support,” said Zac Litton, Telltale’s VP of Tech.
“We started with a PC DirectX 9 engine version,” said Benn Herrera, senior software engineers, “and the Xbox One DirectX 11 with Xbox extensions engine and sort of combined these build configurations to create a desktop DirectX 11 version—and then did the UWP version. So that first initial step is one not a lot of developers are going to have, because most of them are going to probably be starting from DX11. So if you skip that part, the transition to working with UWP was fairly straightforward.”
What are your thoughts with Telltale games going to Windows?