
In the recent history of Gun Media tackling licensed releases, the publisher has faced problems with its 2017 release- Friday the 13th: The Game. Although the Illfonic-developed project established enough fun for a fruitful post-launch roadmap, the game did not get that far due to legal complications with the license, This resulted with development being walled thanks to the film franchise and starring psychopath Jason Vorhees.
However, the game did manage to establish dedicated servers for the consistent user base that continued playing the game avidly. But, that was only for a brief time too. By November 2020, Illfonic & Gun Media pulled the plug for online play for the entirety of Friday the 13th: The Game unfortunately.
It was during this The Game Awards that Gun Media returned with Sumo Nottingham to announce The Texas Chain Saw Massacre. You can watch the reveal trailer in the video below:
“The Texas Chain Saw Massacre is an asymmetrical horror experience based on the groundbreaking and iconic 1974 horror film,” the description for the game reads on the official website. Gathered from the previous Gun Media project, it is suggested the game will be an online experience pinning players as survivors or even Leatherface himself in the full release.
“Working with Kim Henkel has obviously been incredible. He has placed an extreme amount of trust in our team to deliver an experience that matches the tone and authenticity of the legendary film he helped create all those years ago. In order to accomplish this task we felt it was paramount to focus on the one key aspect that separates Texas from most any other horror franchise in existence,” Gun Interactive Creative Director Ronnie Hobbs writes.
“This is of course the Slaughter family itself. You see, Texas doesn’t feature a singular killer. Texas is different. Texas is all about family. The Cook, the Hitchhiker, and Leatherface all have specific jobs to do and roles to play. Without each other, the family simply couldn’t exist and operate efficiently for very long. So when it comes to creating a multiplayer horror experience based on this film, we knew the family dynamic had to be a top priority. How they interact, how they work together, and how they all have specific strengths and weaknesses would be the basis of the killer experience.”
Are you excited for The Texas Chain Saw Massacre?
Source: Gun Interactive







