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Ubisoft To Bolster Up On Talent For Assassin’s Creed

When viewing the entire Ubisoft library, the firm has certainly focused its resources on select IP. In one blanket franchise, Tom Clancy is an evident series of this decision. Another is Assassin’s Creed. And while Rainbow Six Siege is the publishers most popular, ongoing experience, the firm still needs to roll out a new Assassin’s Creed game. Previously, it was confirmed Assassin’s Creed Mirage was set to ship later in 2023.

Additionally, Ubisoft has shared other titles are in the pipeline for the series. From its previous Ubisoft Forward, it revealed plans of Assassin’s Creed Infinity including Project Red, Project Hexe, and Project Jade. Not to mention the separate Netflix exclusive title as well. Even one report mentions the firm is adamant in shipping the canceled virtual reality title for Oculus Quest 2 with plans of a sequel already underway.

According to the recent financial earnings for the publisher, Ubisoft is transparent on bolstering more talent for Assassin’s Creed solely. With roughly 20,000 employees, the firm shares its new effort is to hire 40 percent more staff regarding the series.

FY2022-23 was in line with our revised financial targets. While this past year was challenging for the industry and for Ubisoft, it was pivotal for the Company as we reinforced our strategic focus on our biggest opportunities, initiated a meaningful cost reduction plan and provided additional development time for our strong pipeline of content. As part of our progressive reallocation of resources, we notably plan to increase the number of talents working on the Assassin’s Creed brand by 40% over the coming years.

Yves Guillemot, Ubisoft CEO

Yves also continues sharing the overall plans elsewhere beyond Ubisoft for its upcoming releases. “Our teams are making headway across the board as we look to bring exciting gaming experiences, both premium and free-to-play, to players on all platforms in FY2023-24 and beyond.

Development of this year’s line-up is progressing well with big brands like Assassin’s Creed, Avatar, Rainbow Six and The Division, as well as on long lasting Live Service titles like Skull and Bones, The Crew Motorfest and XDefiant. […] Ubisoft’s unique development model relies on a robust iterative design process which proved successful to enter the Open World and Live Services markets, and that we have been applying to free-to-play.

“While mastering free-to-play is hard, and it is very important to remain prudent, recent developments are encouraging. This indicates that we are on the right path to bring our brands to significantly larger audiences. […] In line with our commitment, we are making visible iterative progress on which we can build the next steps toward ultimately delivering a breakthrough in this major market.”

Returning back to Assassin’s Creed, another report appears to answer for Ubisoft’s new ambition to hire more for the series. In that, there were another handful of projects underway for the IP that has yet to be announced regarding Assassin’s Creed helmed by multiple studios under the Ubisoft umbrella. You can read the full report by heading here.

What are you most interested about the news for Assassin’s Creed?

Source: Ubisoft

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