Just on the edge of transitioning into May, fans are preparing to learn more details of the approaching new consoles in the coming weeks. In particular regarding Microsoft’s Xbox Series X, users keeping their ear close to the ground should be familiar of ongoing claims which direct that an upcoming event from Microsoft is expected to take place sometime next month.
Even more, the contents of said presentation has potentially also been spared through known leaker @XcloudTimdog on Twitter; disclosing that Project Lockhart will officially be making an appearance. In addition to that, Xbox Head Phil Spencer also disclosed in a response on Twitter deeming that the next proper showcase, which isn’t too far away, will focus on software for the upcoming platform.
And while we’re are certain of two games that will ship for the new platform already (Halo Infinite; Senua’s Saga: Hellblade 2), a new stream of information has surfaced regarding an unannounced project from Santa Monica-based The Initiative. According to the LinkedIn page of former Technical Designer Christopher Ng, his listing tells more detail of the studio’s upcoming title.
The meatiest piece of this discovery happens to be that the upcoming game will be crafted through Unreal Engine 4.With the majority of the studio comprised of industry veterans, Unreal Engine will be a familiar forte that employees can mold into something greater. Atop of foundation unearthed for the project, Ng goes on to tell of some aspects which might influence the game’s core gameplay.
According to his job description for The Initiative, Ng explains to have worked on sculpting different weapons and other technological accessories for the game. He adds to have implemented a “camera surveillance system for an unannounced project.” To imbed some speculation towards what this can entail, perhaps this unnamed title will offer a stealth-focused experience of some sort. While not much was expanded on the matters of the “various weapons” and “gadgets,” it is insinuated that the project will offer gameplay to utilize a spy-like experience.
Since the founding of the Initiative back in 2018, the team has been working quietly on the first inaugural title for the team. While the studio has shared a glimpse of the building in southern California, not much has been relieved on the matters of developed software. However, we have witnessed the addition of more developers from recognized projects like 2018’s God of War previously.
What do you hope to see from The Initiative regarding its first title?