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Other Platforms Were Not Part Of The Framework For Hi-Fi Rush, Game Director Shares

Last month, many players across the video game industry was shaken by the sudden shadowdrop done by Tango Gameworks. In that, Hi-Fi Rush was a fun, energetic announcement at the Xbox+Bethesda Developer_Direct brining a new flavor to Xbox and its platform on PC too. The game instantly hit store shelves alongside its addition to Xbox Game Pass too.

However, this draws the question if the game has a chance to release on other platforms. The question did surface online for many if a port to Nintendo or PlayStation is possible, but the likeliness is very slim being an original release after the Microsoft acquisition of Bethesda. So far, despite its Xbox Game Pass launch, has managed to outsell Forspoken on Steam in its first week.

In a new Minnmax interview, game director John Johanas reveals that much of the groundwork for Hi-Fi Rush was on PC. So other platforms outside of Xbox was not part of the plan book for the game. You can watch the segment of the interview in the video below:

“I pitched it in 2017 cause that’s when Evil Within 2 [development] ended. I would say if we started that small prototype thing, it was like end of that time or early 2018 or something like that,” Johanas says. “We didn’t have a specific console in mind even at that point. We were just going for what looked cool and then obviously the acquisition happened and then it’s sort of like our console was defined.

“I know people were saying it’s like ‘oh there was like a PlayStation prototype prototype running somewhere’, it’s like no it was just running on a PC.” Following the statement, Johanas continued by elaborating that the game’s influence from Xbox Game Pass was more in tone to expand Tange Gameworks audience and Hi-Fi Rush was the perfect recipe. 

Are you surprised by the comment from the Hi-Fi Rush game director?

Hi-Fi Rush is out now for Xbox One, Xbox Series X|S, and PC.

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