One of the most controversial conversations that came with the new Xbox Series X|S & PlayStation 5 is not timed exclusives, but instead the new pricing for the hottest releases. As production continues to increase for titles, publishers view it is inevitable that AAA titles revise its pricing for a more profitable approach. In that, Take-Two Interactive/2K pioneered this early on ahead of the new console lifespan.
Additionally, we also witnessed a similar response from Sony Interactive Entertainment. The PlayStation firm CEO Jim Ryan backed the idea. According to one report, it was even considered going beyond $70 before deciding on what it labeled on store shelves now. In a more recent announcement, Ubisoft CEO Yves Guillemot also acknowledged the transition as well when speaking to Axios Gaming.
This week, IGN reports that Microsoft is officially making the jump now for Xbox Series X|S titles moving forward. This will likely fall into place for the upcoming Starfield & Redfall which both were delayed to a 2023 release window. “This price reflects the content, scale, and technical complexity of these titles,” a statement from a Microsoft spokesperson reads.
“As with all games developed by our teams at Xbox, they will also be available with Game Pass the same day they launch.” As you can gather from the latter comment, Xbox Game Pass is still a viable option – possibly even the alternative that Microsoft wants more users to explore. Rather than purchasing each game individually, users can subscribe to an entire library that is continuously being updated.
While the entire machine that is Xbox has been questioned about its upfront profitability is still directly unanswered, Microsoft Gaming CEO Phil Spencer has denounced the same for Xbox Game Pass. When speaking during a recent Wall Street Journal Live event, he shared Xbox Game Pass is profitable. You can read the full report by healing here.
Are you surprised with the new statement from Microsoft on its game pricing?