For followers who remember the monumental announcement made by Microsoft last week, the console giant unveiled that the next-generation unit that is Xbox Series X would be shipping at launch with more than a thousand titles via backwards compatibility. Even more, this would be integrated through the imbedded generations of platforms racing from the inaugural Xbox, through 360, and the currently ongoing Xbox One.

With that in mind, the company went on to disclose that the enhancements for the supported titles from the Xbox Series X technological architecture would introduce HDR support that was never introduced on previous hardware by default. Adding on, games from lacking hardware would also witness frame rates that could not be achieved on its intended system at the time of release.

When interpreting this knowledge into face value, you don’t take much into consideration for the latter Xbox One titles. But Sea of Thieves Executive Producer Joe Neate shared on Twitter that players will recognized differences for the title on the new console later on.

Taken from what Sea of Thieves can already achieve thanks to the incredible optimization on Xbox One and the more capable PC version of the game, the 2018-released title already offers HDR support for machines able to perform the feature as well as 4K resolution output when in play. But expanding more on the matters, players could expect the performance to also hit a new peak.

Currently, the game only reaches 30 frames per second which is about standard for the tenacity of current-generation hardware. But it is suspected 60 frames could be the next benchmark aimed for the newer system. Raytracing implementation could also be hypothesized for Xbox Series X outcome as well seeing that is a new factor Microsoft is planning to approach on the newer hardware.

In other related news to the pirate explorer, Sea of thieves will officially be debuting on Steam tomorrow, June 3. You can read the full announcement by heading here.

Sea of Thieves is out now for Xbox One and PC.

Nick Moreno Content Writer

Nick has over a decade of video game journalism under his belt. Outside of writing about trending & indie releases, he has also provided coverage at multiple events across the United States including Penny Arcade Expo & E3.

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