Rectify Gaming

Xbox Series X Version Of S.T.A.L.K.E.R. 2 Said To Support 120 FPS & Raytracing

Posted on July 29, 2020 by Nick Moreno

Listen to this Article:

Among some of the exciting announcements that many predicted which later became reality, one in particular was a title that few players could not guess to be presented. That being GSC Game World’s S.T.A.L.K.E.R. 2: the series is notorious for its atmospheric world set in post-nuclear incident Chernobyl as the strange and the wicked have occupied the stretch of land in Ukraine.

The franchise since its conception back in 2007 has taken its place as a PC-centered experience. But with the new installment in the mainline series coming to console for the first time, it surely would be interesting to witness how the game will perform alongside its keyboard & mouse counterparts. At the time of the announcement, many were flustered from the idea that S.T.A.L.K.E.R. 2 is officially coming to console.

However, fans later on uncovered that the title will be pushing the limits of the Xbox Series X as the game is shared to be offering 120 frames per second performance when it arrives later on, according to the game’s feature page on the Xbox website.

Games built using the Xbox Series X development kit are designed to take advantage of the unique capabilities of the Xbox Series X. They will showcase unparalleled load-times, visuals, responsiveness, and frame rates up to 120 FPS.

Previously, GSC Game World this past March disclosed that the game will be utilizing Unreal Engine 4 for the newest entry. After the series use of the X-ray Engine since its conception of a decade ago, the team will now be moving to the modern and more versatile engine. In that, the firm shared a screenshot of what to expect: the scene was later presented in the recent trailer.

Additionally, the game is also told to offer samples of raytracing in the upcoming release as well. Regarding the degree of the visual feature being used for S.T.A.L.K.E.R. 2, it currently is unsure how GSC Game World will approach that for the project taken from the footage provided. Looking ahead, it would be interesting to see if the team would adopt Unreal Engine 5 later on seeing how close the title is – presuming the game ships after the engine’s release later next year.

How do you think S.T.A.L.K.E.R. 2 would perform on console following these details?

S.T.A.L.K.E.R. 2 is listed for Xbox Series X and PC.

Source: Microsoft Store

Share Everywhere!