Among the pile of confirmed projects coming from Warner Bros. Games, the publisher is looking to shoehorn in free-to-play, live-service elements into its premium games. Thus far, this has been evident with the upcoming Suicide Squad: Kill the Justice League. In that, the game is to feature cosmetic battle passes as well as require being connected online to play any portion of the full game.
Additionally, more games are to embrace this as well it appears. In a recent statement from Warner Discovery CEO David Zaslav, this trend is to continue onward with its future projects. Already, this is evident with the upcoming mobile endeavor Harry Potter: Quidditch Champions. The game is expected to be a free experience on smart devices whilst catering to in-game purchases and such.
This week, it is discovered that this list is to further growing with now Monolith Productions’ Wonder Woman now involved as well. As per a finding by WCCFTech, the project features a new job listing for a Lead Software Engineer that asks candidates for “experience helping maintain a live software product or game.”
The full description reads: “As a Gameplay Lead, you will lead the team responsible for core gameplay systems inherent to Monolith’s proprietary engine, including combat, movement, the Nemesis system, and more! You will collaborate closely with our design team to coordinate the implementation of these systems, and represent the interests of the Gameplay team throughout the studio.”
On matters for current Warner Bros. Games projects, pre-orders officially went live for Suicide Squad: Kill the Justice League this week. Rocksteady Studios announced this amid the new ‘Suicide Squad Insider’ series which shared elements of the story and definitive gameplay for the upcoming title. You can read the full report by heading here.
What is your thoughts on Wonder Woman potentially featuring live-service features?
Source: Warner Bros. Games