While Xbox Cloud Gaming is an innovative addition to the Xbox ecosystem, the previous Microsoft v. FTC case has unraveled on doings & ambitions directed to the service. One document shared that the service overshadowed much of the release for Xbox Series X|S as more resources went into the developing venture then. Additionally, Microsoft got involved with games leaving other platforms.
In that, select Xbox Game Studios titles and later Bethesda games were removed from NVIDIA GeForce Now as a result of boosting xCloud. Of course, this was until a new deal for GeForce Now was formed that games returned. Even more, another email shared that Microsoft was considering even adding support for Xbox Cloud Gaming to PlayStation 5 at one point as well.
Another document shares emails revealing Microsoft’s plans to integrate native PC titles to the service as well. Although some games are on PC through the service, the titles currently are the console versions. The decision was to battle Google’s Stadia at the time.
In response to the email from Microsoft Gaming CEO Phil Spencer, Microsoft CEO Satya Nadella also saw the vision for Game Pass PC. “Seems like they will have a leg up because their stuff is more generic Linux VMs + Network…. But I am assuming we will do the same for Game Pass PC – right? And if so we can have the same flexibility in terms of offering Cloud Gaming as a PaaS backend as well.”
Similarly, we’ve seen aspects of PC branch into Xbox Cloud Gaming in the past. With the arrival of Microsoft Flight Simulator, the Xbox firm viewed it necessary to integrate keyboard & mouse support for the title which also inaugurated the peripheral for the service too. You can read the full report by heading here.
What is your thoughts on Xbox Cloud Gaming streaming PC titles potentially?