Last month, Gamescom Opening Night Live host Geoff Keighley revealed on Twitter that Halo co-creator Marcus Lehto will be present at this year’s Gamescom hosted in Germany to showcase a new sci-fi title Disintegration. On the day of the reveal, developer V1 Interactive released a teaser trailer that gave a glimpse of what the game’s engine will look without spilling much of the tea regarding story or even gameplay.
Now according to the latest issue of Edge Magazine, Issue #336 shares a bit more about the title’s basis ahead of the game’s proper reveal which is scheduled to take place later today. While the project is categorized as an first-person shooter, the publication details that players will primarily be manning weaponized hover vehicles called gravcycles.
With multiple classes for how players decide to utilize when in action, there will also be a group of AI soldiers that you must command when in combat as well. Creative Director Marcus Lehto explains to Edge that “The way we’re developing the game is thinking of you as the pilot, the gravcycle as your right hand, and your crew on the ground as your left.”
Disintegration is shot through with Bungie DNA: not just in its visuals, which you’d expect from the artist behind Master Chief, but in how it plays and feels.
Regarding the story of the upcoming title, Lehto shared that the plot leads 150 years into the future where man in an attempt to escape extinction has their brains “integrated” into robot hulls in hope to return to their original forms when discovering a solution later in time. However, this leads to the a bigger threat as those with their new bodies begin to initiate a civil war with the ‘Naturals’ of the human race.
Following in the shoes of Romer Shoal, the integrated protagonist decides to rebel against the Royonne which is the militant group of his kind. The game’s setting primarily takes place in the United States in the Midwest at areas like the Arizona desert and Rocky Mountains: some parts of the story will even relocate to Iceland.
Initially, Disintegration was planned to be a 6-hour experience, but once adopting 13 missions for the game, now the title has an expected 10-12 hour playtime.
Publisher Private Division alongside Sega, Activision, and Sony Interactive Entertainment will be present at Gamescom in Cologne, Germany to officially showcase new titles at this year’s annual Gamescom event. The Gamescom Opening Night Live presentation will go live at 8 PM CEST / 2 PM EST / 11 AM PST.
Disintegration is scheduled to release sometime in 2020.
Source: Video Game Chronicles