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Ubisoft Offers Development Update For Skull & Bones With More Internal Teams Joining Production

Posted on September 11, 2020 by Nick Moreno

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Back in July of this year, a new report began circulating which disclosed a new pursuit for developer Ubisoft Singapore. The firm responsible for the upcoming Skull & Bones told that the team is underway with a new approach for the coming title: in that, the game would now be adopting the ‘live service’ element from game’s which pioneered it like Epic Games’ Fortnite, the firm shared.

The decision for the “quality first” initiative even landed a new creative director for Skull & Bones, Elizabeth Pellen. Formerly Vice President of corporate Ubisoft, Pellen has been involved with some of the firm’s most notable releases – such being Splinter Cell: Chaos Theory. The reporting at the time also suggested that the game would not earn itself some stage time for the next Ubisoft Forward.

And prior to this week’s virtual showcase, Ubisoft has shared an update on the current stance for the game’s development. Not only by confirming that the project will not be present during the show, but that more firms under the Ubisoft name will be joining in assisting the development for Skull & Bones.

From our teams in Ubisoft Berlin, Chengdu, Kiev, Paris and the Philippines, it is truly a team effort. The dedication and passion of our developers continue to fuel our drive to make Skull & Bones something all of us can be proud of. Our confidence in each other’s talents is what motivates us to push Skull & Bones towards the finish line and beyond.

Elizabeth Pellen, Skull & Bones Creative Director

Gathered that the firm will be receiving collective help from Ubisoft’s subsidiary teams from across the globe, the team also spares that a “comeback” campaign is expected to take place next year, slating for new details to arise then. Interesting enough, firms such as Ubisoft Paris – the developer behind the current batch of Ghost Recon entries – is now working to push out Skull & Bones. This could only entail that more positives will be illustrated for the long-awaited release.

While the not so discussed Skull & Bones was not present at this recent Ubisoft Forward, another less spoken of project was shown to be attending. That being Ubisoft Quebec’s Immortals Fenyx Rising: initially titled ‘Gods & Monsters’, the publisher shares the game will be shipping later in early December. You can read the full report by heading here.

Are you still holding on to learn more about Skull & Bones?

Skull & Bones is listed for Xbox One, PlayStation 4, and PC.

Source: Ubisoft

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