While in the past Microsoft has entertained separate interpretations of generation consoles throughout the life cycle, the Xbox Series X|S is the first the firm has launched with both at the same time. One comes to the consumer as an entry-level machine optimized for streaming content and digital games with no disc drive installed. The latter is a powerhouse unit offering three times the amount of power for the dedicated playerbase.
Following release, the Xbox Series S even faced criticisms from developers like Remedy Entertainment (Control) having to use additional resources in developing specifically for the weaker hardware. However, the Xbox Series S in multiple regions have proven to be a successful decision on behalf of Xbox. Even in Japan in some instances overtook the PlayStation 5 due to sheer availability.
Where the console shines, it does not with its performance – as expected. But in a recent Microsoft Game Dev video, it reveals GDK for the Xbox Series S will be expecting more memory as well which could offer improved performance for games running on the machine. You can watch the segment of the video below:
“More memory for games: in the June GDK, additional memory is available for Xbox Series S consoles. Hundreds of additional megabytes of memory are now available to Xbox Series S developers. This gives developers more control over memory, which can improve graphics performance in memory-constrained conditions,” it is revealed in the video.
That is not all underway for Xbox Series S. Elsewhere previously, it was revealed Microsoft is working on a patent for the disc-less console to enable a support for an external disc drive to read physical copies and install the license directly to the system. You can read the full report by heading here.
Are you excited for more upgrades coming to the Xbox Series S?