When it comes to Microsoft this latest console generation, the platform faces new heights that the previous Xbox One generation could not deliver. Surprisingly, the Xbox Series S remains the most sold unit in comparison to its beefier Xbox Series X sibling. Back during Black Friday in November, the SKU outsold both Nintendo Switch & PlayStation 5 then.
Elsewhere, xCloud also faces impressive feats as well. For one, Microsoft CEO Satya Nadella expressed that millions are already entertained with the game-streaming program. More recently, Microsoft told that the iOS version of xCloud also faced improvements which drove engagement up roughly 35 percent at the time.
During the latest Microsoft earnings call in late April, Nadella told that xCloud reached a new milestone with over 10 million users tried xCloud since its inauguration two years ago.
With Xbox Cloud Gaming, we are redefining how games are distributed, played, and viewed. To date, more than 10 million people have streamed games. Many of our most popular titles, including Flight Simulator, are now accessible on phones, tablets, and low-spec PCs for the first time.
To put into perspective how many users are truly using xCloud servers, let’s compare it to Xbox Game Pass subscribers. As of January, the subscription service exceeded more than 25 million users then. However, xCloud is only tied to the Ultimate tier for the service. So lining up with overall subscribers would range close to 1/3rd of Xbox Game Pass users played on xCloud.
Looking ahead, Microsoft has recently introduced its new Xbox Game Studios Cloud organization which will stand as a publisher for cloud-native titles. In the presentation, director Kim Swift elaborates on the perks of working with Microsoft and using cloud remote servers to expand conventional development. You can read the full report by heading here.
Were you among the 10 million to try out xCloud?