While the wait for a new S.T.A.L.K.E.R. game was long, the amount of time left if nothing for the amount of patience fans already endured. This past June, developer GSC Game World announced that S.T.A.L.K.E.R. 2 is expect to ship later on in 2022. Specifically in April, the game will hit PC and for the first time on console with Xbox Series X|S being the targeted platforms.
However, when pressed in regards to when other systems can expect the game to be delivered, the team did not have an answer. In that, the team told there were “no plans” when urged about a PlayStation port for the game. In addition, Xbox is also suggested to be forecasted for potential mod support as well, the team indicated previously.
Now this week, GSC Game World has revealed that S.T.A.L.K.E.R. 2 is rendered using Unreal Engine 5. While the proprietary engine is not out just yet, the Ukrainian developer is among a select number of teams that already acquired the suite ahead of release.
Hey @UnrealEngine,
— S.T.A.L.K.E.R. OFFICIAL (@stalker_thegame) August 11, 2021
Feel free to mention we're running on UE5 🤝 https://t.co/GLXdLM5YoV
In the handful of days, it was revealed that multiple Xbox Game Studios teams already got its hands on Unreal Engine 5. Through job listings for both Obsidian Entertainment & Undead Labs, the developers are integrating the Epic Games suite. This could answer for GSC Game World acquiring a developer kit with its marketing ties to Microsoft.
Previously, GSC Game World did confirm that S.T.A.L.K.E.R. 2 is projected to feature 120 frames per second performance with raytracing support. If Unreal Engine 5 is being utilized, then that could be very likely to be the case coming spring 2022. You can read the full report by heading here.
Are you excited learning more about S.T.A.L.K.E.R. 2?
S.T.A.L.K.E.R. 2 is arriving to Xbox Series X|S and PC on April 28, 2022.